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Thread: Warrior

  1. #1
    Player
    Kaizen90's Avatar
    Join Date
    Mar 2012
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    WA
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    6
    Character
    Orpheus Deimos
    World
    Hyperion
    Main Class
    Gladiator Lv 50

    Warrior

    Just tried warrior today for the first time since 1.0. Man I wish steal cyclone was still the same. I get SE balancing the tank jobs and what not. But nothing can replace that feeling of being able to run into a group of mobs your level (50) an be able to survive on your own.
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  2. #2
    Player
    Arrack's Avatar
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    Aug 2013
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    Character
    Arrak Aran
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kaizen90 View Post
    Just tried warrior today for the first time since 1.0. Man I wish steal cyclone was still the same. I get SE balancing the tank jobs and what not. But nothing can replace that feeling of being able to run into a group of mobs your level (50) an be able to survive on your own.
    I don't have any problems with 3-5 mobs on as a warrior in defiance. If you mean packs like 20 mobs, it would be imbalanced as hell if you are supposed to survive.
    I agree with the steel cyclone though, the skill is useless. After testing it couple of times I don't have it even binded anywhere.
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  3. #3
    Player
    Mikejconnor's Avatar
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    Aug 2013
    Posts
    59
    Character
    Lilith Loveless
    World
    Ragnarok
    Main Class
    Archer Lv 50
    that hurts a little. steel cyclone was one of the reason i started leveling war in 1.0

    oh well at least the af still looks awesome ^^ and you can /visor...i hope
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  4. #4
    Player
    Fadigre's Avatar
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    Jul 2011
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    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Warrior still survives. There're so many recovery abilities.

    If you really want the old skool Cyclone swinging at its best, just slam down Bloodbath first.





    Quote Originally Posted by Arrack View Post
    I don't have any problems with 3-5 mobs on as a warrior in defiance. If you mean packs like 20 mobs, it would be imbalanced as hell if you are supposed to survive.
    I agree with the steel cyclone though, the skill is useless. After testing it couple of times I don't have it even binded anywhere.

    I pretty much use it whenever AoE tanking. I hate using Overpower. I feel like a scrub just hitting the one-button 'tank everything' ability. I mostly reserve it for pulls only.
    I'd rather start Butcher's block combo on one mob and cycle through to see who needs it.
    It doesn't sound very effective and I don't advise it, I just much prefer it.

    Nothing like a Steel Cyclone followed by Infuriate and another Steel Cylone!
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    Last edited by Fadigre; 09-13-2013 at 06:09 PM.
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  5. #5
    Player
    Nupss's Avatar
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    Sep 2013
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    Character
    Nupss Ionian
    World
    Moogle
    Main Class
    Marauder Lv 50
    If you can't find a purpose for Steel Cyclone, you're kinda doing it wrong imo. I use it on the initial pull quite a bit if flash/overpower wont quite reach everything with 100% certainty or in situations like the goo boss in Wanderer's Palace where you can stand in the middle of 3-4 spawned adds and grab them all with your 360 Steel Cyclone. The fact that it doesn't have an emnity multiplier hasn't really bothered me much as the 2x you get from Defiance is enough to grab sufficient emnity in one GCD, in order to bring stuff in range for a good overpower or two. Heck even as a damage skill in moments where you are clearly not in danger or don't need to use wrath stacks on IB, Steel Cyclone is still a very good aoe dps skill. It's easily a 500HP heal as well when used on 5+ mobs with bloodbath up.
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  6. #6
    Player
    Arrack's Avatar
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    Aug 2013
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    Character
    Arrak Aran
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Fadigre View Post
    Warrior still survives. There're so many recovery abilities.

    If you really want the old skool Cyclone swinging at its best, just slam down Bloodbath first.
    Even with Berserk, Bloodbath is very weak. When you are rocking with 8k+ health and you are healing 50-100 with BloodBath per hit (every 2.5 seconds), the amount of healing it does is less than negligible, especially when some bosses hit you for 4k+.
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  7. #7
    Player
    Arrack's Avatar
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    Aug 2013
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    Character
    Arrak Aran
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Nupss View Post
    If you can't find a purpose for Steel Cyclone, you're kinda doing it wrong imo. I use it on the initial pull quite a bit if flash/overpower wont quite reach everything with 100% certainty or in situations like the goo boss in Wanderer's Palace where you can stand in the middle of 3-4 spawned adds and grab them all with your 360 Steel Cyclone. Heck even as a damage skill in moments where you are clearly not in danger or don't need to use wrath stacks on IB, Steel Cyclone is still a very good aoe dps skill. It's easily a 500HP heal as well when used on 5+ mobs with bloodbath up.
    I'm tanking bosses, which come don't come by 5 or more at a time. Also, I run group with AoE Sleep so using Steel Cyclone would just mess things up even more, especially when you can use Flash instead for a lot more enmity gain and with no TP/Wrath cost and not breaking the CC.

    --edit: I was thinking the scenario from WP second boss when adds pop. I'm pretty sure that using SC instead of OP or Flash would get your possible WHM just take aggro from mobs instantly. WHMs generate enmity like no other.
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    Last edited by Arrack; 09-13-2013 at 06:38 PM.
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