
Here's the problem, tho: 90% of the game *IS* accomplishable solo. Having to group up do to a Guildhest, Dungeon, etc once every few levels is hardly "not playing solo".This is the kind of attitude I hate the most. People enjoy playing MMOs solo too, that's why jobs like Beastmaster existed in FFXI and is scheduled to be released for ARR. There should be no reason to lock essential components of the game to party dungeons. It's asinine and really goes against Square's promise to cater to all play styles.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

