To: Yoshida-san & Dev Team,
While ostensibly this new patch reduced Repair Costs (which is great), you've secretly ninja patched INCREASED WEAR on our equipment in Dungeons!![]()
Why?
This makes you come across as insincere and dishonest: Reducing the NPC Prices to Repair, but Increasing Wear & Tear Rate is netting the same expensive "gil sink" result as before.
I did 1 run of Castrum Meridiunum (no deaths) with 100% Repaired gear. At the end of the run, I lost 20 - 25% Gear Durability!![]()
I checked with my FC mates, and they all confirmed their gear is wearing out far faster than before the patch. We tested it out again, with runs in Ampador Keep and it's the same thing. Gear wears out faster.
Please keep the lower Repair Costs *and* revert to the SLOWER Gear Damage / Wear Rate. Thanks!