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  1. #1
    Player
    Puresin's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Pure Sin
    World
    Behemoth
    Main Class
    Marauder Lv 60
    WAR
    1. WAR stun is not delayed by casting animation. Damage equal to PLD stun, TP cost removed, on a 10 second cooldown (yes, this makes the WAR and PLD stuns identical, as they should be because both classes are tanks).
    2. WAR Overpower aoe damage delayed by animation removed.
    3. Allow WAR to cross-class Rampart.
    4. Storm's Eye debuff duration increased from 15 seconds to 24 (matching Maim’s buff duration, allowing the enhanced maim trait to actually do something).
    5. 15% increase haling on infuriated buff moved to the Defiance skill passively.
    6. Threat multiplier on Steel Cyclone increased to at least 3x (similar to Overpower).
    (3)

  2. #2
    Player
    Puresin's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Pure Sin
    World
    Behemoth
    Main Class
    Marauder Lv 60
    The WAR changes will give WAR the same stun/interrupt potential as PLD. The extra cooldown in Rampart will provide the little bit of extra mitigation they are lacking, while making the debuff from Storm’s Eye match Maim’s buff allows for the enhanced Maim trait to actually have a purpose. Steel Cyclone is extremely lackluster without an increase to its threat multiplier. The Mercy Stroke change will provide a proper execute that can actually land a killing blow, therefore the heal will proc more often and should be reduced accordingly; additionally, the reduced cooldown will allow it to be used at least once per pull/pack. Finally, the 15% healing boost moved to defiance will allow WAR to actually use and manage their Infuriate and Wrath on bosses rather than just using it once every 60 seconds when the Instant Infuriate is up. This will allow WAR to spend a GCD every 5th wrath on a non-TP costing skill reducing their TP consumption bringing it in line with PLD TP consumption.
    (1)

  3. #3
    Player
    Puresin's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Pure Sin
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Last Post

    There are more changes for WAR simply because the fact of the matter is the class requires far more polishing and adjusting than PLD. After getting both classes to 50 and running dungeons with them, the PLD feels like a much more polished and complete tank, while WAR feels like it is getting there but not quite at the same level of PLD.

    Any suggestions or changes to my proposals are more than welcome. Rather than people flaming each other and arguing about which is the better tank, I feel a proper discussion on how to make both classes more complete is a better alternative.
    Both PLD and WAR need some tuning, neither is polished, and both can be adjusted.
    (2)