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  1. #101
    Player

    Join Date
    Aug 2013
    Posts
    58
    Quote Originally Posted by Nero View Post
    SE can not FIX the mind of the people. If you want to be rewarded for killing Trash-Mobs that seems more greedy to me than anything else.

    Like i've said before; SE should bring back the actual 1.0 Speed-Runs. Not fast enough to beat a Dungeon = Lower Chance on getting Drops, which would include killing Trashmobs faster. There would be your reward, if you kill Trash fast enough you have a higher Chance on Drops.
    it's not greedy, it's just that we lose durability and gil for every trashpack we kill. We also waste time for what, 1 or 2 Gil every once in a while ? There are no randoms dropps, no Materia, no real gil. There is no purpose of these mobs other than annoy you and waste your time.

    I would be fine with this 1.0, you better be fast stuff, sounds decent. Better than the garbage we now have to deal with.
    (0)

  2. #102
    Player
    Koeta's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Koeta Gerhilde
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    The issue I find with trash mobs is unlike every other single mmorpg out there, nothing drops at all from these, you get nothing, just lost wasted gil (repair fees) and time.

    If you made gil profit from fighting them it wouldn't be so bad, or if they had a chance (small) to drop the stuff from boxes it would make the rare item drop worth it.

    tldr: make trash mobs drop gil or items from boxes rarely to make them not just a waste of gil/time.
    (3)

  3. #103
    Player
    Jacob84's Avatar
    Join Date
    Aug 2013
    Location
    LIMSA
    Posts
    10
    Character
    Absolute Wrath
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Dekito View Post
    To be honest I bet this won't work let's say they make it everyone gets enmity. Everyone does the normal speed run and runs to boss, healer closely follows tank and as soon as he is about to die hits swiftcast raise. Now everyone dies like normal and mobs will run back at a guess. PLD nows accepts raise and raises the rest of the party. They need to make it so you have to kill all mobs to open boss gate!
    that will be unbalance now ppl wont play with WAR tanks
    (1)

  4. #104
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    So since speed run still works,

    Why not make mobs = 1 token per kill, that way its win win, you get an incentive for killing mobs. You just make it award it at the end to prevent people from killing few mobs and then leaving/rejoin.
    (2)

  5. #105
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by KerenRhys View Post
    18 hours to fully gear is time consuming?!? Seriously?
    depends how much you play i suppose. 4 hours a day on average and that would take 5 days at the very least provided you had short queue times and did ONLY speed runs. think about it.
    (1)

  6. #106
    Player
    Jacob84's Avatar
    Join Date
    Aug 2013
    Location
    LIMSA
    Posts
    10
    Character
    Absolute Wrath
    World
    Excalibur
    Main Class
    Marauder Lv 50
    nice just when most ppl geared up from AK and i have only reached lvl 50 and done AK one time ... this isnt fair for players that dont play 24/7...
    (0)

  7. #107
    Player
    BadRNG's Avatar
    Join Date
    Aug 2013
    Posts
    133
    Character
    Krael Bastion
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Jacob84 View Post
    that will be unbalance now ppl wont play with WAR tanks
    Not an issue, they did in fact add gates that require dead mobs.

    Also added new patrols and mobs in the old safe spots.
    (0)

  8. #108
    Player
    Kyp's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Kyp Halcyon
    World
    Jenova
    Main Class
    Machinist Lv 70
    Can only really sac pull third floor now, dps pulls one of the patrollers over while healer reses tank
    (0)

  9. #109
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    -Bomb Boulders would sometimes fail to appear in “The Navel (Hard)” battle.
    NOOOOOO! You keep that one in! ; ;
    (0)
    Last edited by Kallera; 09-12-2013 at 08:48 PM.

  10. #110
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Koeta View Post
    The issue I find with trash mobs is unlike every other single mmorpg out there, nothing drops at all from these, you get nothing, just lost wasted gil (repair fees) and time.

    If you made gil profit from fighting them it wouldn't be so bad, or if they had a chance (small) to drop the stuff from boxes it would make the rare item drop worth it.

    tldr: make trash mobs drop gil or items from boxes rarely to make them not just a waste of gil/time.
    When i did no speed runs with friends i made plenty of gil selling the skins from the hippo's they drop plenty of stuff for u to sell.
    (0)

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