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  1. #11
    Player
    AlternativeOne's Avatar
    Join Date
    Aug 2013
    Location
    Grindania
    Posts
    159
    Character
    Haji Noirterel
    World
    Goblin
    Main Class
    Conjurer Lv 60
    Only thing that bothers me is how many people run around in high level free gear. When you think about duty finder wait times and lack of gill some seem to cry about. It make you wonder. My level 30+ dungeon gear is better than your level 41 free gear. Why didnt you runs some dungeons to get some good loot and collect allagan sac as quest rewards. You'd be at the top of your game gear wise and have tons a of gill with nothing to spend it on. Fate grinds seem to make people content with npc free gear, and being broke. Then they enter an instance and wonder why its hard for them to clear.
    (1)

    http://na.finalfantasyxiv.com/lodestone/character/1712698/

  2. #12
    Player
    Sibarian_Aries's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Sibarian Aries
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AlternativeOne View Post
    Only thing that bothers me is how many people run around in high level free gear. When you think about duty finder wait times and lack of gill some seem to cry about. It make you wonder. My level 30+ dungeon gear is better than your level 41 free gear. Why didnt you runs some dungeons to get some good loot and collect allagan sac as quest rewards. You'd be at the top of your game gear wise and have tons a of gill with nothing to spend it on. Fate grinds seem to make people content with npc free gear, and being broke. Then they enter an instance and wonder why its hard for them to clear.
    I think you missed the whole point of this thread, sir. I do dungeon runs all the time, however the time I wait to do them is anywhere between 80-120 minutes. I, myself do dungeons whenever wherever I can and getting good greens is a random factor added in to the whole mix as well. Fate grinding is not the issue here, your perception is.
    (0)

  3. #13
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I don't really hate the FATEs for being an easy leveling method... I just hate that they are so brainless. Even Behemoth and Odin turn into a zerg fest, mostly because of the loading issues with monsters not being the 'priority' over other players. (You can't see a monster unless you are in its face, thus making the 'avoiding' mechanic useless since you can't see what you need to avoid in the first place.) If FATEs were harder or at least a bit more challenging, I wouldn't have an issue with them. I particularly dislike the ones with all non-elite mobs that people literally just spam-AoE down. It requires no planning whatsoever. I realize this is a product of the game 'just launching', but I would like to see the harder FATEs have a bit more skill required.

    Whether or not FATEs exist, non-skilled players are going to reach 50 and they are going to use the DF to join dungeons or raids they are not prepared for. It's frustrating, but it happens in every single MMO. Adjusting FATEs isn't going to suddenly force the player base to become 'good'. Right now, you can beat some things with a PUG group that listens (and key jobs that know what they are doing), but I believe the harder endgame stuff will really require a solid group who knows what to do. I see premade groups becoming more and more popular as time goes on. Duty Finder groups are already a huge hassle... If it's not a player being unskilled, it's some other elitist dude griping and leaving before the first pull is made because he doesn't think people are geared enough. *eyeroll*
    (4)

  4. #14
    Player
    Sibarian_Aries's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Sibarian Aries
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ryuko View Post
    <i>Quoting Ryuko</i>
    Exactly, and compound this determent onto the fact that for most unlucky people it takes hours to get into a single Dungeon using the duty finder unless they have pre-made groups... I do agree that FATE's should be more engaging too, rather than a zerg fest half the time. I hope in the future SE decides to improve FATE's without 'nerfing' them because of this misconception that they are wholly 'bad'
    (2)

  5. #15
    Player
    rution19's Avatar
    Join Date
    Jan 2012
    Posts
    53
    Character
    Fantastic Damage
    World
    Hyperion
    Main Class
    Archer Lv 50
    You know what's funny is can anyone really say they enjoy FATE? I mean conceptually it should be cool, but it is a zergfest deluxe. I mean REALLY! half the time you get there and it's over. Due to the obvious flux of ACN and SMN jobs the pets are taking priority over the actual targets. I am sure once everyone and their mother finished lvling ACN/SMN it will get better, but having to compete with 30 pets to actually target a mob that goes away in 3 seconds after you get there is highly debatable to be fun.

    You know the ironic thing is FATE was designed to "evolve and modernize" grinding. I am finding it hard to see the evolution and modernizing in the FATE system.
    (2)

  6. #16
    Player
    Sibarian_Aries's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Sibarian Aries
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by rution19 View Post
    .
    The main problem I think is that the game can only handle so much in one area without removing things from sight. I 'think' that is what you are referring to? My friend has this issue to where in big 'zerg' groups in fate runs he will end up only seeing chocobos and people and NOT be able to see the proper targets. As far as not getting there in time before everything is done, have you tried going into shout and requesting to join one of those groups. I mean if it isnt your thing [or you are waiting for your DF to get you to your dungeon] then i understand.
    (0)

  7. #17
    Player
    rution19's Avatar
    Join Date
    Jan 2012
    Posts
    53
    Character
    Fantastic Damage
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sibarian_Aries View Post
    The main problem I think is that the game can only handle so much in one area without removing things from sight. I 'think' that is what you are referring to? My friend has this issue to where in big 'zerg' groups in fate runs he will end up only seeing chocobos and people and NOT be able to see the proper targets. As far as not getting there in time before everything is done, have you tried going into shout and requesting to join one of those groups. I mean if it isnt your thing [or you are waiting for your DF to get you to your dungeon] then i understand.
    Ya, I am usually in a party. There are some FATES on the map that you literally need to have pop on you to get any XP (which is fine). To clarify my post is by the time you get there and start trying to target the mob you get 20 pets. I agree that is just an annoyance, my major problem is this zergfest replaced traditional leveling. I sat there mindlessly watching a fireworks show and got 1/2 a million XP last night and totally never saw the target in a 1/4 of them. Not to mention the whole zone being DC'ed when Behemoth popped (understandable). I guess I would like to see there being a more traditional substantial type of leveling be implemented. Can this be fixed? I hope so, but I knew this was going to be shite in BETA.

    I don't want to start a flame war, but this in no way adds any substance to the game. It certainly doesn't teach new players learn the game in a constructive way. Convincing me FATE is fun just validates my suspicions that this game was made for the lowest common denominator. Which has taken out all of the integrity of the series. It's just such a shame that the developers bent to the will of the complainers. We are now seeing the obvious problems that come along with lowering standards.
    (2)
    Last edited by rution19; 09-12-2013 at 02:34 PM.

  8. #18
    Player
    Sibarian_Aries's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Sibarian Aries
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by rution19 View Post
    .

    I am by no means attempting to convince people that FATE's are 'fun' when if they are used for grinding they become just as boring. However I don't want to start a flame war either, but open up a discussion between people. I understand FATE's don't 'teach' people much except hit button quickly and gain prize because you hit the most buttons and tagged the most mobs.

    I do 'like' fates as the tool that they are, for leveling up or getting seals. Though they do need to spice up FATE's as is, I am content to wait on them to do that and I think they are going to do a good job based on what they released so far. As far as FATE's go they are something entertaining to do while waiting on your DF to pop if you don't want to do gathering/crafting at the time, and a menial task that you can engage in with a group of people.
    (1)

  9. #19
    Player
    Cinge's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Motoko Kusanagi
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    I didn't read the entire thing, but FYI op, you can edit your post after the initial postand there is no character limit. So you type out the whole thing, then cut out all but the first couple words, post it, then edit and paste everything back in.
    (0)

  10. #20
    Player
    Pots_Talos's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Pots Talos
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Yiell View Post
    If you ever find yourself in a party with an unskilled player in a dungeon, Just tell them what to do. If they don't listen, Just leave the duty. Don't waste your time with those people. I agree that FATE grinding is awesome when you want to level. But I disagree about it causing players to be unskilled with their Class, Just because they grind to 50 doesn't mean that they don't know how to play their roles.
    Just leave the duty :P
    Maybe that is an option for a Glad with instant queue like yourself.

    I have only done FATEs that appear on my way somewhere, maybe that will change once I start raising a second class. I have no problems with FATE grinding, some people are going to suck regardless on how they got to 50.
    (0)
    Dovie’andi se tovya sagain

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