they need to update a little now :/
it's nice to see element "darkness fall" but after one week it's time to add a next level.
forest color with no music for exemple
they need to update a little now :/
it's nice to see element "darkness fall" but after one week it's time to add a next level.
forest color with no music for exemple
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I never really mentioned that it would lead to a redesign of 3 zones all at once. I am saying that it may lead to that though, each redesign after a significant amount of time. Right now, the focus is on The Black Shroud. I didn't even mention that a rainstorm at night will lead to any redesigning what-so-ever, so I'd love to know where you get your info from. The fact is, yes, it rains much more than usual, and we've probably only experienced the rainstorms at night for our first time, which everything is incredibly dark.
I've already said this a few good times in this thread, and I will say it once more. The Last Word - Storm over Gridania. WTF does that mean to you? Its just a storm right? Okay. Don't worry guys its just a storm, even though it rains 75% of the time you are in the Black Shroud prior to this storm.
If people who just post in the forums without playing the game actually had played the game, they would be aware that there'll be a BIG change, but NOOOOOOOOO. They have to put their Negative Nancy bandage and go posting like there's no tomorrow.Again, hats off to SE, this is how you do a world event. A large number of NPCs actually changing dialogue showing that they "noticed" the change, and environmental and weather effects.
Honestly, I pity the ones that aren't even playing the game and just come to the forum to spin everything negatively.
Seriously, can't a player hope for some good features happening without someone destroying their hope for teh lulz? At this rate who gives about reality!
I'd actually feel pretty unintelligent game-wise if i wasn't even playing the game, thus, not making any posts on the forums. Which is probably the reason why the forums are limited to subscribers only. :P
Again some people just fail to realize that this is a Change, and they dont see it because they fail to see the "Very easy to see" Changes" in the world, even the NPC's as your Picture describes is a dialog Change. Why would they change the dialog for? for the heck of it?! How can you not see the Darkened sky that was NEVER there before on release till now. I spend more time looking at the sky and the nature around me more than than anything else. But thats the last time Im going to stress that out especially when the pictures are proof of the "Darker than usual" environment. Its even Raining in Mor Dhona It NEVER rains there and it rained for 2hrs straight last night, only weather was there before patch was Sunny and Darkness weather (Purple Area).I believe this screenshot should be proof of the dark nights:
http://i1225.photobucket.com/albums/...rkernights.jpg
I totally agree with you All the NPC ( Except for the Levequest ones their Dialog is back to where it was) but still all the rest of the NPC's dialog strictly points towards a "Dark Force" over Eorzea Its raining 75% more everywhere than usual, in places that it Never rains, its raining there and then some, Shady GM saying stuff about Prophecies. but its whatever if some people want to think that this is "Normal" then thats fine thats how they want it. But the truth of the matter is "Something" is going to happen.Again, hats off to SE, this is how you do a world event. A large number of NPCs actually changing dialogue showing that they "noticed" the change, and environmental and weather effects.
Honestly, I pity the ones that aren't even playing the game and just come to the forum to spin everything negatively.
If they've set us up with a game world that dynamically changes as time goes on (meaning zones won't remain the same and due to the war will change or something) this game is going to be really amazing.
As many of you know and have already stated. We have Zones the game does not steam the data of the area SO imagine this. If we had environmental shadows that had to interact with us and water reflections of the whole light effects that occur in one game day. That is a massive resources hog for any video card witch i would say would make FFXIV even less playable with current hardware as it is now.
This is a quote from other post I did but it should apply here.
So if they want to redesign whole area. It seems nice and all but it will still be a copy-pasted area until they add some continuous steam data instead of zones. Or add defined loading zones and make maps smaller
Last edited by Lavinia; 05-08-2011 at 05:00 AM.
How that has anything to do with zone changes is beyond me.As many of you know and have already stated. We have Zones the game does not steam the data of the area SO imagine this. If we had environmental shadows that had to interact with us and water reflections of the whole light effects that occur in one game day. That is a massive resources hog for any video card witch i would say would make FFXIV even less playable with current hardware as it is now.
This is a quote from other post I did but it should apply here.
I saw that post, and was best left in the thread it was posted in, because that is more like talking about better grphics, while this thread we are discussing the same graphics the game is currently using.
People are finding ways to gun down this Thread, when were just being happy about this Event thats going on =(
That's what I said earlier. Making the maps smaller entails the ability to create more specified areas that are unique from one another. If Sarutabaruta, Meriphataud Mountains, and Tahrongi Canyon were all on a single map, that would stress out a PS2 to death, and then some. There are too many different textures to load, map physics, etc.
This is why our current maps are the way they are, because Tanaka's vision was to make a seamless world. However, its just not working as well as it should be. I'd much prefer loading an entire new zone with minor differences than just loading a full zone that is the same for the next 20 minutes of running.
Separating these maps into separate zones will open up so many possibilities and will cause a lot less stress on the PS3 version.
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