Cure III is awful, and no, you aren't going to get my job's strongest heal. That would be idiotic. This is a team game, so you'll never be self sufficient in a dungeon/raid.Paladin is a Magic Tank class, they should at least get access to higher Cure, not just Cure which is pretty much useless imo. Cure III would be over power, but at least Cure II. In FFXI Paladin was so much fun because they get access to most of the Cure to generate Hate and can heal themself when needed, in FFXIV you rely soly on the Healer to keep you alive. If their MP is low you will be dead in no time. Why even give us access to a sub class that only get Cure I as a Paladin? In FFXIV you're not really a Paladin anymore.
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