Quote Originally Posted by mooney6023 View Post
We're not connecting here. And I guess it speaks to the different POV.

*snip reasonable discussion because of the godawful post limit*
I -did- do every dungeon at least once or twice, shouldn't that be enough? Do you expect the average player to enjoy doing the same thing over and over? I think not. But grind is a given in mmos like you said, its just the shift to max level grind rather than leveling grind.

Grind is boring no matter in what form, and while its sort of true that "mmo's need grind", its more that "mmo's need a reason for you to keep playing, and artificial content lengthening is cheaper than actual content creation". You may be right that its not cost effective to churn out content at the rate in which we'd like to consume it.

Anyway we sort of ranted off topic, FATEs are easy, FATEs are quick, if they want people to do dungeons, dungeons need to not suck. More exp, more interesting mechanics, better loot.