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  1. #1
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Each class has its own separate set of bonus attribute points, which apply to the Job(s) that stem from that class as well as the class itself. Leveling LNC/DRG to 50 gives you 30 points to put towards LNC/DRG. When you switch to MRD, you start at zero again. Level MRD/WAR to 50, and you'll get 30 new points to put toward MRD/WAR along the way. Switch back to LNC/DRG and your 30 LNC/DRG points will be as you left them, completely untouched by your LNC/DRG points, and vice versa.

    Say at 50, your base stats (before bonuses) are 300 each. On LNC, you put all 30 into STR, and on MRD, you put all 30 into VIT. On LNC/DRG, you'll have 300 VIT and 330 STR. On MRD/WAR, you'll have 300 STR and 330 VIT.
    (0)

  2. #2
    Player
    BlasterDarkR's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Big Mac
    World
    Midgardsormr
    Main Class
    Archer Lv 29
    Quote Originally Posted by Bixby View Post
    Each class has its own separate set of bonus attribute points, which apply to the Job(s) that stem from that class as well as the class itself. Leveling LNC/DRG to 50 gives you 30 points to put towards LNC/DRG. When you switch to MRD, you start at zero again. Level MRD/WAR to 50, and you'll get 30 new points to put toward MRD/WAR along the way. Switch back to LNC/DRG and your 30 LNC/DRG points will be as you left them, completely untouched by your LNC/DRG points, and vice versa.

    Say at 50, your base stats (before bonuses) are 300 each. On LNC, you put all 30 into STR, and on MRD, you put all 30 into VIT. On LNC/DRG, you'll have 300 VIT and 330 STR. On MRD/WAR, you'll have 300 STR and 330 VIT.
    okay that makes sense and yet sucks all at the same time I guess you just have to spend all your points wisely or I could start a petition to have the game mechanic changed to have those points apply across each Class.
    Thank you
    (0)

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