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  1. #1
    Player
    MelianDoriath's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    26
    Character
    Melian Doriath
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I don't quite agree on Mercy Stroke. Usually on a boss that is near death on my Monk I can get it to hit for ~500-600 as a crit, which is quite a significant bit. It even beats out Snap Punch, which is probably the hardest hitting Monk skill. And it isn't always a "use once" mechanic, I've found time to use it twice on quite a few fights, most notably Cadeuceus in Turn 1 of Coil.

    Mantra is an amazing skill when it's from a Monk. When it isn't, it's kind of just a nice skill to have.
    Also: You left BLM off your list
    (1)
    Owner of the Teenage Mutant Ninja Quadavs Free Company on Excalibur. Feel free to say Hi in game

  2. #2
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MelianDoriath View Post
    I don't quite agree on Mercy Stroke. Usually on a boss that is near death on my Monk I can get it to hit for ~500-600 as a crit, which is quite a significant bit. It even beats out Snap Punch, which is probably the hardest hitting Monk skill. And it isn't always a "use once" mechanic, I've found time to use it twice on quite a few fights, most notably Cadeuceus in Turn 1 of Coil.

    Mantra is an amazing skill when it's from a Monk. When it isn't, it's kind of just a nice skill to have.
    Also: You left BLM off your list
    It's justifiable as a monk because there isn't a 5th skill to really cross class. Same with Dragoon. But it's definitely not great. Even if you crit twice, you're still talking ~1000 additional damage over what is around a 7 minute fight.

    It works out to ~2 additional DPS. Yes, it's more than nothing, but it really isn't something that is really necessary to go out of your way for. Yes reducing it to dps is a little 1 dimensional because of where the DPS comes, but the point is it's hardly a necessary skill. Comparing it to say, Blood for Blood or Internal Release and it isn't even in the same ballpark.

    Maybe I went overboard with saying it is completely pointless, but my point is that it's definitely not a necessary cross class skill. Not like Swiftcast, or Blood for Blood, or Provoke, etc.
    (0)