If I'm casting raise YOU are doing it wrong. you show me a fight with a guaranteed 1 shot to someone (every time) and I'll agree with you though.

If I'm casting raise YOU are doing it wrong. you show me a fight with a guaranteed 1 shot to someone (every time) and I'll agree with you though.
This, a good group wouldn't need raise in the first place. Also, there's a lot of new players and most of them probably don't even know swiftcast exists.
So your excuse for deliberately holding back your healing potential for your team is...."everyone else in my team should get better"? Stop making excuses and learn Swiftcast. It has many uses beyond just raising, and to make excuses to NOT Learn it while still hoping to participate in endgame is going to get you laughed at, nothing more.
So your excuse for deliberately holding back your DPS potential for your team is..."The WHM should have swiftcast raise"? Stop making excuses and learn to not stand in the fire. It has many uses beyond just damage dealing, and to make excuses to NOT Learn it while still hoping to participate in endgame is going to get you laughed at, nothing more.So your excuse for deliberately holding back your healing potential for your team is...."everyone else in my team should get better"? Stop making excuses and learn Swiftcast. It has many uses beyond just raising, and to make excuses to NOT Learn it while still hoping to participate in endgame is going to get you laughed at, nothing more.
PS: Yes, I think having swiftcast will be mandatory at endgame. But making a PSA for this was unnecessary.



Asking the entire party to work towards a smooth run instead of relying on a swiftcast raise from the WHM as a crutch isn't an excuse, it's common sense.So your excuse for deliberately holding back your healing potential for your team is...."everyone else in my team should get better"? Stop making excuses and learn Swiftcast. It has many uses beyond just raising, and to make excuses to NOT Learn it while still hoping to participate in endgame is going to get you laughed at, nothing more.

I cant think of a single time swiftcast is needed for raise. If you are dying that often you DO need to step up your game. Every good duty finder party I've had involves everyone avoiding the aoe's and various other avoidable attacks. I'm not saying swiftcast isn't useful, but in reality there are no deaths at endgame, either you are taking too much damage, or the whm isnt healing properly, in both cases you have a major issue that swiftcast + raise will not fix. It IS however, useful for increasing the parties margin of error. I will say it is a rare occasion I have ever HAD to use swift cast. With free company members, even in gimped gear, we are able to clear all but the hardest of endgame content. (Read: TITAN HARD MODE)So your excuse for deliberately holding back your healing potential for your team is...."everyone else in my team should get better"? Stop making excuses and learn Swiftcast. It has many uses beyond just raising, and to make excuses to NOT Learn it while still hoping to participate in endgame is going to get you laughed at, nothing more.
The tank is our main priority, the healers second, the support third, and the DPS last. If you are in danger of death, then it is most definitely yours or the tanks fault. not the healer. Rarely in my experiences, duty finder, or FC parties at endgame, have we won unless everyone is on their A-Game. It's an easy thing to blame a healer because your party wiped. It's a hard thing to admit you are at fault and should be trying to make things easier on the healer. You have to move around some!
Back to the point though, swiftcast as a White Mage is preferred but not required.
Main point: If you're dying from AOE's its your fault, if you're dying because you got hate then its most likely your fault (or the tanks), if you're dying and the white mage is sitting on full mp its their fault. If you don't like that maybe you shouldn't do endgame.
Last edited by TussDistaud; 09-11-2013 at 04:23 PM.

"Swift as the wind, silent as the forest, fierce as fire, immovable as a mountain..." - The Furinkazan
- Kyodai - Hyperion Server -www.clan-kyodai.com
Yoshi-P has confirmed that it is necessary to use the abilities of other classes:
Last edited by Modestus; 12-29-2013 at 07:40 AM.



This. Combat rez is more in case someone messed up bad. The day they implement something along the lines of hard mode Steelbreaker's Overwhelming Power => Meltdown combo (the fight is designed to push the raid's DPS by guaranteeing tank deaths, as Meltdown insta-kills the tank and is unavoidable), the OP might have a valid point.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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