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  1. #1
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    thats what i mean by SE listening to players = SE ruining the game

    the equipment we had until the last few updates were just fine. the game is NOT designed to have class specifc equipment

    the only people who disagree have like 1-2 classes at 50...

    Once you get 3-4 classes at 50, it gets REALLY annoying having to carry and maintain everything...

    You wanted class specific equip- there, you can have it, have fun carrying 5 types of shirts, 5 types of pants, 5 types of gloves and 5 types of shoes...
    (0)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Razzle View Post
    thats what i mean by SE listening to players = SE ruining the game

    the equipment we had until the last few updates were just fine. the game is NOT designed to have class specifc equipment

    the only people who disagree have like 1-2 classes at 50...

    Once you get 3-4 classes at 50, it gets REALLY annoying having to carry and maintain everything...

    You wanted class specific equip- there, you can have it, have fun carrying 5 types of shirts, 5 types of pants, 5 types of gloves and 5 types of shoes...
    God damn we been over this, give each class its own gear inventory, it is separated from the rest of the inventory and is automatically equipped when you switch the class. (along with stats and actions)

    Yes it requires you to manage multple sets of gear but thats just the way the game is.

    Of course the chance of you reading this is minimal as it was already suggested previously, so I duno why I am bothering.

    remember your supposed to be gathering crafting and doing multiple jobs all the time in thier vision of this game
    That was actually Tanaka's vision for the game, there is nothing to say that Yoshida has the same plans.
    (0)
    Last edited by Jinko; 05-07-2011 at 01:12 AM.

  3. #3
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Jinko View Post
    God damn we been over this, give each class its own gear inventory, it is separated from the rest of the inventory and is automatically equipped when you switch the class. (along with stats and actions)

    Yes it requires you to manage multple sets of gear but thats just the way the game is.

    Of course the chance of you reading this is minimal as it was already suggested previously, so I duno why I am bothering.
    this would infact be an intensive task, it would require reworking the database, and creating some more UI, also people would need to be able to check it and probably want to be able to change it. Also it would up peoples inventory greatly, which i dont object to, but it might be something they dont want to do. Also when this gear isnt counted in your inventory where is it? will i need to buy multiples of the same item for different class/sets? How will that factor effect managing the database?

    I wouldnt really mind it if that was the system, id prolly just get some cheap gear for classes i dont care about, and never upgrade it, but i think your mistaken if you think its an easier task. Of course i could be wrong.
    (0)