Congratulations
Congratulations
Actually you can keep making stuff up but it doesn't change the fact that there is content being pumped out along with the battle system changes mid-June. That doesn't sound like "he just starting working on content" to me. You seem to think its only Yoshi and his family working on this game.actually in his own words he seen we wanted content, but was not going to work on content until after he completely changed the battle system. in other words what i posted earlier is spit in the polls faces. he put out the polls hoping they fit what he wanted then because they didn't he said oh well i don't care. nobody said he couldn't have been working on the battle(breaks because they are not fixing anything), but to say they put this that and everything else people were waiting on completely on hold was what he did. if he was working on both it'd be one thing, but he himself has stated he put it on hold.
and you seem to think the kind of content that people wanted were simple 1 line of text to kill one mob. just because some people think because the game has gotten better for them makes it better to everyone is, in fact, a very false assumption.Actually you can keep making stuff up but it doesn't change the fact that there is content being pumped out along with the battle system changes mid-June. That doesn't sound like "he just starting working on content" to me. You seem to think its only Yoshi and his family working on this game.
http://crystalknights.guildwork.com/
Read my other topic and you'll know I'm not happy with the game. I was only saying that the side quests and guild tasks and NMs being released aren't for me and you or the next guy that's been playing this game since release, they're filler for the PS3 crowd that's expected soon. Furthermore, If you even cared to follow what SE was doing and has been saying, you would know that the battle system changes are coming along with a big injection of content which includes the Companies and Quest Hubs that he mentioned in his latest letter. Just because you think he started working on those last night doesn't make it real.
The common misconception is that development does not take much time when it actually does. That doesn't just mean coding systems together, capturing and implementing new animations, looks of armor, and cut scenes. It also means how are they going to develop the world to be cohesive with the new systems and balancing already implemented content.
You cannot add in, take out, or swap content and have it not effect the rest of the world, systems, and it's lore. You just can't.
This is where the time is going. Sure, you may be able to build stuff similar in your own experience as a developer, but I can tell you it probably isn't as expensive and polished looking as to what Square-Enix's standards are. Not saying whatever they make is spun gold, but I can say any small time developer trying to argue the pace FFXIV is going can't fully know what is going on. They only have a narrow understanding of it. You've never worked with crystal tools. You have no clue what they may have to go through in bad or in good.
He didn't spit in anyone's face.
He stated simply: I can make content for the current battle system, but if I'm going to make a new battle system, shouldn't I then make content for it instead?
We can want Content MOST, but better battle came in 2nd or 3rd. It just made sense to fix a system that content would use, than make content, then battle system, then have to re-make the same content to work with new battle system.
The logic is sound. It's just frustrating from our perspective. Especially (as Peregrine pointed out) when the wording says "starting to implement" changes to the battle. It will be 6months from the poll results when this change "starts." Thank goodness it's coming with some new content for 30s and 50s or I'd be really worried we won't see content all year.
Heya!
I understand your case. I've told some of my friends to try out the game at their own risk, as the game isn't fully developed, but when they gave it a shot they were pretty amazed. Aside the graphics, the lore and the environment felt really great, and some levequests were also funny to play alone. When we've done some levequests together, that was a lot of fun! Did you try to play with a group? Man, that's awesome =)
And also they're designing new things and redesigning from scratch some parts of the game, like the battle system and endgame content, such as Instances and Dungeons, which I hope they're going to put some good lore, maybe with some cinematics, which are really welcome.
In conclusion, this.
See ya!
and as i and many other people have stated hope has dimmed on this future content with the quality of content released so far.Read my other topic and you'll know I'm not happy with the game. I was only saying that the side quests and guild tasks and NMs being released aren't for me and you or the next guy that's been playing this game since release, they're filler for the PS3 crowd that's expected soon. Furthermore, If you even cared to follow what SE was doing and has been saying, you would know that the battle system changes are coming along with a big injection of content which includes the Companies and Quest Hubs that he mentioned in his latest letter. Just because you think he started working on those last night doesn't make it real.
if future battle changes(i refuse to say fixes) require them to nerf the nm's horribly then what kind of horrible changes are we in for?
we were told about grand player ran companies and instead we get npc ones. this is not saying that they can't still be added, but that it is one more question.
constant vague comments on we will do this in the future, but i won't tell you what it is because i don't want to spoil it is horrible.
the game moving farther away from group play and more into solo content is not a massive multiplayer game. that's like going into left4dead and joining versus and realize it's the same thing as campaign because other people aren't needed.
i have not said this game is fail nor have i said this game will never get better, but what i have said is the general direction it has went recently has dimmed the hopes of those of us that seen a great game in the making and was willing to wait it out. there's still actually people that played the game in hopes that this game would get better, but if you look around each server you will see the number of those people have dropped.
the people that stuck it out and tried to wait, if they are like i am(and most i have talked to are), are sticking it out because we are looking for the next long term game and was hoping this was it. if i get to the point i lose the hope for the future of the game i will leave it without looking back not give it a few months and try it again later. if i actually seen improvements to help me enjoy the game even in little parts it would be different, but since release the only thing added i enjoyed was by tanaka and yoshi came behind it and destroyed it.
in november you lost the majority of the players because they wanted a perfect game then, but with yoshi you are now losing even the players that stuck around and played it and tried to find enjoyment in it.
http://crystalknights.guildwork.com/
i guess even using your numbers not counting making the crystal tools nor actually building the entire world with tanaka and his team when it got released 5 years after start. we should have had a blank screen and maybe 100 mobs with no spells, animations, weapons, armor, crafting, gathering......etc etc.....The common misconception is that development does not take much time when it actually does. That doesn't just mean coding systems together, capturing and implementing new animations, looks of armor, and cut scenes. It also means how are they going to develop the world to be cohesive with the new systems and balancing already implemented content.
You cannot add in, take out, or swap content and have it not effect the rest of the world, systems, and it's lore. You just can't.
This is where the time is going. Sure, you may be able to build stuff similar in your own experience as a developer, but I can tell you it probably isn't as expensive and polished looking as to what Square-Enix's standards are. Not saying whatever they make is spun gold, but I can say any small time developer trying to argue the pace FFXIV is going can't fully know what is going on. They only have a narrow understanding of it. You've never worked with crystal tools. You have no clue what they may have to go through in bad or in good.
i guess tanaka was doing an awesome job considering in right at 2 years he got that plus much much more done. in a quater of time tanaka had to actually build the world lore and everything else yoshi made....bigger mobs.....buigger animations.... low level nm's
http://crystalknights.guildwork.com/
WTF man you're all over the map, you don't even know what you're conversation was about any more. Just stop please.and as i and many other people have stated hope has dimmed on this future content with the quality of content released so far.
if future battle changes(i refuse to say fixes) require them to nerf the nm's horribly then what kind of horrible changes are we in for?
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