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  1. #11
    Player
    Ignnis's Avatar
    Join Date
    Aug 2013
    Posts
    541
    Character
    Ignis Inferne
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    I can understand not wanting to be forced to que for hours trying to run a dungeon to progress in the story, a possible idea would to have all the story dungeons solo then once you complete them have a hard mode which is essentially a group version of the same dungeon which is entirely optional, problem is it Pratically involves making 2 dungeons for one instance with all the scaling and difficulty tweaking. I personally don't mind running dungeons to progress in story I DO mind however getting partied with idiots, wannabe elitists and waiting for hours in duty finder (the bane of being a dps class).
    (1)

  2. #12
    Player
    Uki's Avatar
    Join Date
    Jul 2011
    Posts
    94
    Character
    Judge Artema
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Solo whining players are the poison of the communities in MMORPGS.I've had these idiots on alot of Dungeons and Primals,they screw EVERYTHING.
    They don't listen,they think (of course) they're playing alone when they're not.They don't wait to the TANK to hit the mobs first and get all the aggro,they just smash the buttons like madmen.If they die,lawd oh lawd! if they die! the horror!,obviously it's your fault!

    As Highguard said, better to join, or create a FC, with luck, grab a few good players, then you can enjoy the Dungeons.
    (0)

  3. #13
    Player OrganizationXIll's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50
    This game isn't a solo game, though. They give you some solo stuff to do, but honestly I wish they didn't even have that. The game is designed to help you learn your party role in groups for endgame content. What is the point of playing a game with lots of other people if you don't want to interact with them? You just want to compare notes on your solo content? There are games out there that are single player with many gameplay options and some new content. Skyrim is one example I can think of off the top of my head. If you want to talk about the solo game join a forum or gaming community.
    (0)

  4. #14
    Player
    thedevilsjester's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    160
    Character
    Maoilios Tavoularis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Highguard View Post
    stop whining about players who don't agree with you on how to play mmo's.
    I could not agree more! This should really be part of the Terms of Service.

    Quote Originally Posted by OrganizationXIll View Post
    What is the point of playing a game with lots of other people if you don't want to interact with them? You just want to compare notes on your solo content? There are games out there that are single player with many gameplay options and some new content. Skyrim is one example I can think of off the top of my head. If you want to talk about the solo game join a forum or gaming community.
    Why do you make the assumption that because we dont want to group with other players, that we dont want to interact with them at all? You assume that if someone is not playing the game exactly how you would have it played, that they have no good reason and should just find another game (god forbid they play that one differently than you).

    Skyrim has what...one expansion? How is this a suitable replacement for an MMORPG? Even if they had the same amount of content (or you counted user generated content, which I vehemently do not), its not even remotely the same type of game.
    (7)
    Last edited by thedevilsjester; 09-10-2013 at 02:36 AM.

  5. #15
    Player
    wlakiz's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Lenneth Val'kyr
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by thedevilsjester View Post
    Why do I play an MMO then? Well an MMO is huge, constantly updated, new (official) content, features, and game play elements for many years after launch. No offline RPG offers this (and user generated content or mods are not a suitable replacement).
    That's funny because MMOs are usually updated with Group content that you will never see because you are a soloist. I think you will find greater enjoyment in games like skyrim and get your dose of 'update' through dlc and iterations.
    (0)

  6. #16
    Player
    Veet's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Kayla Vee
    World
    Behemoth
    Main Class
    Archer Lv 25
    I can't believe that the same tired old "if you don't want to group, then you shouldn't play an mmorpg" thing still gets thrown around. It's almost as silly as requiring people to role play in an mmoRPg.

    The forced grouping to continue the main story is annoying, yes, but the real kicker is the forced grouping to simply unlock a mount or a retainer. If I have that correct, let me know if i'm wrong on that.

    It somewhat reminds me of the early days of LOTRO when you had forced grouping roadblocks thown in front of you in order to advance certain epic questlines. Eventually that changed.

    An mmorpg is simply a persistent online world where many people exist virtually. Nothing more, nothing less. Forced grouping is simply one way to make an mmo and that's fine. EDIT: I don't believe all games should be the same, if forced grouping is how a particular dev team wants their mmo, then so be it and I will adapt or find another mmo that does it differently.

    Personally I don't like it because of horrible experiences in the past with pugs. However, the rest of this game is good enough to stick it out for the time being.
    (5)
    Last edited by Veet; 09-10-2013 at 02:51 AM.

  7. #17
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    I like to come up with imaginary problems so I can vilify people I don't agree with too, OP.

    Real reason people hate forced grouping in PvE.

    Joe takes a phone call, wait 5 minutes, Janice needs to see why the baby is crying, wait 10 minutes. Kevin disconnected again, wait 5 minutes. 2 hrs later you wipe and get to do it all again and again and again.

    Carry on with your vilification though. That's really what this is about.
    (2)

  8. #18
    Player
    thedevilsjester's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    160
    Character
    Maoilios Tavoularis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by wlakiz View Post
    That's funny because MMOs are usually updated with Group content that you will never see because you are a soloist. I think you will find greater enjoyment in games like skyrim and get your dose of 'update' through dlc and iterations.
    My experience over the last 10 years of MMORPG'ing is quite the opposite. And in fact, I keep playing them, and keep enjoying them immensely, with tons of soloable content added regularly. It depends entirely on the game. If its group centric like XI, you can expect that most content will be group focused. But most MMORPG's have a good mix of group and solo content and their expansions cater to the same crowd as the core game.

    The Skyrim "offline" solution you propose (and everyone keeps proposing) does not even come close to replacing the epic scale of an MMO.
    (3)

  9. #19
    Player
    cutiewutie's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Cutie Wutie
    World
    Famfrit
    Main Class
    Arcanist Lv 20
    I quit the game today because of these group content road blocks. I am at level 20, and I wanted to become a Summoner/Scholar. My Conjurer levels is sitting at level 18 because I was using it to progress through the group requirements, instead of playing the class that I want to play. Now that my Arcanist is at level 20, and I've been trying to find a group for Ifrit for two days, I've simply decided to log out at an inn and not come back for now.

    I was in a large FC, we have around 150 members, but I left it today. I couldn't find any healers or tanks that were willing to repeat the content, especially Ifrit, because there are no rewards for beating him. I reached out to my FC many times, every time I've had to do a dungeon for my story quests, and nobody is willing to help. This is a video game. I play it to relax and have fun. In any MMO, the community is your greatest hurdle, and so far this community has been insurmountable for me.
    (4)

  10. #20
    Player
    Demlix's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Demlix Layze
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Veet View Post
    It somewhat reminds me of the early days of LOTRO when you had forced grouping roadblocks thown in front of you in order to advance certain epic questlines. Eventually that changed.
    And where is LOTRO now? I picked that game up in beta, and played all the way up until about 6 months ago. F2P has killed that game, and the loss of focus on end game raiding content was utterly disappointing. The reason all of this happened? F2P Solo players are to blame. They spend the most money on the micro transaction store, and thus that's who development started favoring. This lead to a spiral of worse/less raid content which resulted in the loss of raiders, and then of course the auto-loot system, which was the straw that broke my back.

    I just hope that SE can ignore the cries of solo players, because they are the bane of MMOs.
    (2)

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