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  1. #61
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Xenor View Post
    Erm, did you read the thread?
    Erm, yes.

    Quote Originally Posted by Xenor View Post
    What is the proper market value then?
    That's for you to figure out based on past price history, current server market trends, and knowledge of the supply of other goods.

    Quote Originally Posted by Xenor View Post
    Whatever I list my *** as - 10 gil? If I list my *** at 10 gil less some rag will come along and list their *** at 10 gil less than that. I list my *** based on the demand, market price and who is undercutting me.
    Why bother quibbling at -10 gil? Lower that price by 1k, if not 5k or 10k. If that price is not worth it to you, don't even bother selling the item and move on to something else. Eventually there's a point where it's not worth it to sell at a lower price than is economically feasible for you. If that happens to be lower than your competitors, great. If not, just move on and wait till that item is hot again.

    If you thing you're getting shafted because people are selling stuff at a much lower price than what you want to sell it for, then news flash: it's probably not worth as much as you think it is, and just because it may have cost you a lot of gil or time to gather/make, that doesn't mean that it cost as much to someone else.
    (5)
    Last edited by Melodicya; 05-23-2011 at 11:04 PM.

  2. #62
    Player
    Ceons's Avatar
    Join Date
    Mar 2011
    Posts
    336
    Character
    Ceons Asmeia
    World
    Moogle
    Main Class
    Archer Lv 54
    Prices of items should stay, but price history is a bad idea. Items should sell for what the market is today and now. The price should be based on supply and demand, not what someone else paid a week or a month ago.
    (0)

  3. #63
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ceons View Post
    Prices of items should stay, but price history is a bad idea. Items should sell for what the market is today and now. The price should be based on supply and demand, not what someone else paid a week or a month ago.
    It's difficult to know what the fair market price is "today and now" if you don't know what it sold for in the past and what the current trend lines are.
    (0)

  4. #64
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    The fair price is "I have it, I'm selling it for this much. Either based off of what other people are selling it for now, or based off the fact that no one is selling it currently."

    That makes a lot of sense to me. o.o
    (2)

  5. #65
    Player
    Gicker's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Caide Delancis
    World
    Goblin
    Main Class
    Lancer Lv 64
    I'd like to see the ability to do item searches from your retainer so that you can more easily set prices myself. But yeah undercutting will happen in any MMO economy.
    (1)

  6. #66
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Jinko View Post
    FFXIV biggest downfall is there is no removal of armour and weapons from the market, the one and only truely good gil sink is also bypassable due to repairs being administered by crafters for minimal cost.
    That will change when the materia system is implement. as yoshida stated, socketed items will become untradable. Thus it will end up being vendored once youre done with it, If you socket it with materia.
    (0)

  7. #67
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ceons View Post
    Prices of items should stay, but price history is a bad idea. Items should sell for what the market is today and now. The price should be based on supply and demand, not what someone else paid a week or a month ago.
    The price of an item is a composite of variables, not one or the other alone.
    (1)

  8. #68
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Well, price is determined fairly well without the price history. In the case of no items up, and no comparison to be made... the person selling the item makes a judgement based on how much they think they can possibly get from this item. Because its already in low supply, it makes sense this price would be a little higher than normal. I don't think anything else is really needed to determine prices.
    (1)

  9. #69
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Roaran View Post
    Well, price is determined fairly well without the price history. In the case of no items up, and no comparison to be made... the person selling the item makes a judgement based on how much they think they can possibly get from this item. Because its already in low supply, it makes sense this price would be a little higher than normal. I don't think anything else is really needed to determine prices.
    Or perhaps the item just plain sucks and no one wants it. A price history would have told the player that easily instead of the player putting up a useless item for sale.


    Or perhaps the player doesn't really know what the market rate should be since he doesn't know what the demand is and how useful/useless the item is. Perhaps he puts it up too high and no one buys it. Perhaps he puts it up too low and gets shafted. A price history would have easily give the player enough info to let him decide quickly and easily, without the hassle of guess and check.
    (1)

  10. #70
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Gold sellers and buyers cause the prices to skyrocket beyond what an honest person can pay. Other than that, all's fair in Walmart.

    Honestly, I rarely look at prices or history, I just put it up for what I want. Which is hundreds if not thousands less then what other people will put it up for (I'll see that when I'm looking to buy). I don't need that much gil, and I'd rather make someone's day. Of course, someone could be buying it up and reselling it, but I got the price I wanted.

    On the flip side, if someone is selling something for what I think is too much, I will not buy it. I'll either shop until I find a price I agree on, or wait until I can make it myself. I do the same thing irl, I won't buy something if I think it's overpriced.

    A lot of people are just too greedy, I think. In a game no less. Plus, someone has to have the lowest price. You can't just expect everyone to sell it for the same as you, hoping the customers will pick your store. That's not the way economy works.
    (4)
    Last edited by Chezen; 05-06-2011 at 12:33 AM. Reason: typo


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

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