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  1. #4
    Player
    Jaminos's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    195
    Character
    Jaminos Talon
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Well I was just caught off guard how different dungeons from Manor and below are from Brayflox. It becomes a fight of real strategy. You can't wade into the enemy like lower dungeons. You need your allies CCing anything that is not currently the parties target. A tank can only handle so much damage and a healer can only heal so much.
    I know my rotation quite well and have a reaction time that is on par with anyone playing the PC. (Thanks to a recent video a member posted about PS3 UI) and I still was getting my butt kicked. Level appropriate gear and a good rotation only gets you so far. You have to think every fight through carefully.


    The final boss of Brayflox is actually a type of boss I have fought in a couple other MMO's. But because the area you are fighting in is so much bigger and the boss is so much bigger that you have to relearn what you know. Also I have found that because fights go on longer, resource management starts to play more into the tank's concerns. Before I could last a fight and only be at most, at half TP. Now I am scraping the bottom and the boss is still at 25% health. In FFXIV RR, that can be an eternity.

    But again, I love the challenge. I was physically tired after the fight because I had been so tense from the fight and half the dungeon.
    (0)
    Last edited by Jaminos; 09-08-2013 at 04:52 PM.
    Tanking in MMO's for over 10 years.

    "For by fire, I am reborn!"