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  1. #81
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    So speedruns are back?.........gods damn it, I thought this crap was done with, I'm clearly legacy, but I play the game for fun something that seems too many don't seem to appreciate.
    (11)
    Last edited by Dhalmel; 09-08-2013 at 04:53 AM.

  2. #82
    Player
    MagusVandel's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Magus Vandel
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Moochan View Post
    Snip

    I think the point OP is trying to make isn't one of conformity. I think it is one of culture. The big deal in MMOs seems to be "last 1% rush, why are you not rushing ghey faxx0rs, and done", rather than "it's a video game".

    Part of this, I feel has to do with the lack of social interaction that gaming causes, combined with the modern day viewpoint of "right fricking now".


    It's culture. And the culture needs to be cultivated and the spoiled sections of the culture need to be cut away. Not that the spoiled part won't be there. But the idiotically aggressive attitude most people have where they'll leave at the first sign of a relaxed non-hardcore attitude. And the same thing could be said for people who don't want to speed run; that they should also occasionally participate in a speed run or two. The main difference is that one group has a very negative, detrimental attitude, while the other group simply does not.
    (2)

  3. #83
    Player
    Buccaneer's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Farleigh Dirai
    World
    Moogle
    Main Class
    Conjurer Lv 27
    I haven't read the whole thread but for me the simple solution would be to included two options when you pick a dungeon in the finder.

    1. New/inexperienced: for people who are new/wanting to learn the dungeon or people wanting a slower paced experience and not too worried about wipes etc.
    2. Experienced: For people interested in speed runs, skipping cut scenes and not having the hassle of worrying if all the party members know the dungeon and their role in the dungeon etc.

    If something like this was included in the duty finder hopefully some of the recent threads regarding bad dungeon parties etc would decrease.
    (0)
    Last edited by Buccaneer; 09-08-2013 at 06:12 AM. Reason: typo

  4. #84
    Player
    Yamisniper's Avatar
    Join Date
    Nov 2012
    Posts
    96
    Character
    Yami Dragonslayer
    World
    Diabolos
    Main Class
    Pugilist Lv 23
    speed runs you get way less xp O_ why would you do that
    (2)

  5. #85
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    You have to be level 50 to enter, and thus XP doesn't matter in the slightest
    (0)

  6. #86
    Player
    BrainWoodstock's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Vayne Florain
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Yeah its a really bad community right know at lvl 50, reminds me of League of Legends. Right know the dungeon are to heavy for normal players and also there is no way that a normal player can learn the dungeon because there are no people how are willing to try with them.

    Right know i was in the Keep with a new tank, i must admit he was not that great, but until we got to the first boss we had 7!!! DD that leaved, but i have to say there would never be a way to kill they first boss with the tank and the DD that stayed with us.

    Square needs to make the trahs more rewarding otherwhise the speedruns will not stop.
    (0)

  7. #87
    Player wingofbenu's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Cavatina Mi'zhen
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by AarosLunos View Post
    Another Legacy here, I completely agree with you. If the mechanics are in place to purposefully encourage speed runs, such as extra chest pops, then I'm fine with it. The problem is the current dungeons are not really designed for speed runs. There are no additional mechanics that require a speed run.
    \

    sure there is.

    The mechanic that more runs per hour = more tokens = more gear = f off and die newbies who cant get me my gear RIGHT NOW/

    and therein lieds the problem.

    Speedrunners speedrun because they want as much gear as they can get in as little time as possible, and if thats not what you want, they dont care or will try to defend it as you "badmouthing how they want to play"
    (0)

  8. #88
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AarosLunos View Post
    Its not, they adjusted Haukke Manor for the same reason in beta.
    The changes necessary aren't difficult. I have to believe that if they wanted to change this, in any way, they would have already.

    Or at least, responded with such intention. It is of course more than one guy running this game and decisions aren't made lightly but this isn't a weighty decision.

    To be truthful, having to repeat the same run several dozen times is going to do a lot more damage to the game than worrying about how quickly people gear.

    Suppose that all the trash combined dropped tokens (I really think tokens are the best option) in an equal amount to half the total that all bosses combined dropped. Speed running would technically be faster, if you were completely confident in your group. However, if your group wipes, as can happen, clearing the trash gains in efficiency.
    (0)

  9. #89
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Steeled View Post
    snip
    We are on a weekend, and they are probably studying the situation before delivering an answer, which with most probability will come next week.
    (0)

  10. #90
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    The best part about all this is that skipping pulls and dying actually costs less gil via repairs than killing all the trash.

    Very well designed durability loss system.
    (3)

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