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  1. #1
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    I don't think it's because they learned nothing from 11. more so that they wanted to break from that cast. they knew that as far as it went ALOT of 11 players would be coming to 14 first. And they wanted to break the "this is what 11 would have been if ps2 wasn't involved" mold, if you will. and so in 14 while yes you had basically the same characters and in some ways you can liken each starter city to that of windy, sando and astock you have different classes, a different way to customize your characters fighting skills, better crafting /o/, leve quests instead of side quests (and now with sidequest, yet another way to battle the current suckass sp gain from regular mobs >.>) and so many more plus's that separate 14 from 11. what is sad is the almost brainwashed 11 players, to some extent, pushing the game back into 11's mold! THIS ISN'T 11! this game has so much more potential just waiting to be plucked and here we are, the players, almost single handedly smushing the game into the grave D: Give the initial goal of 14 a chance and biuld on it instead of become retroactive and before long having something akin to the fail of ABYSSEA washed in our lap.
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    Last edited by Yuuki_Talamara; 03-09-2011 at 03:36 PM.

  2. #2
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    Mar 2011
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    Quote Originally Posted by Yuuki_Talamara View Post
    I don't think it's because they learned nothing from 11. more so that they wanted to break from that cast. they knew that as far as it went ALOT of 11 players would be coming to 14 first. And they wanted to break the "this is what 11 would have been if ps2 wasn't involved" mold, if you will. and so in 14 while yes you had basically the same characters and in some ways you can liken each starter city to that of windy, sando and astock you have different classes, a different way to customize your characters fighting skills, better crafting /o/, leve quests instead of side quests (and now with sidequest, yet another way to battle the current suckass sp gain from regular mobs >.>) and so many more plus's that separate 14 from 11. what is sad is the almost brainwashed 11 players, to some extent, pushing the game back into 11's mold! THIS ISN'T 11! this game has so much more potential just waiting to be plucked and here we are, the players, almost single handedly smushing the game into the grave D: Give the initial goal of 14 a chance and biuld on it instead of become retroactive and before long having something akin to the fail of ABYSSEA washed in our lap.
    +1

    FFXIV has a lot more potential than FFXI had, that's so true. While FFXI had many good features, it also lacked so much. The options in FFXIV to customise your class, the faster combat, all of it can be improved upon. It's not FFXIV's fault it was rushed to release and I'd rather have the original vision fulfilled before I saw it shifted to becoming FFXI.
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