This is what happens when SE sees $$$$$$.

The success of Blizzard with WoW is that they created a game so simple that any 12 year old could play.
And not only them but also the people who have limited play time.
And since the content was faster(easier), the epeens leveled faster and Blizzard made boatloads of money off them. And now SE wants to cash in on that mentality.
Sorry folks, it's all about the allmighty (insert your currency here).

Once SE changed their game format from mmorpg to mmo$$$ this is the mentality of the players it will attract.

Combine that with the fact that with a few exceptions you can max level your character by soloing there is no need, let alone motivation to form a community.
And lets not forget the multiple server DF which fosters the "I don't care what you think of me since I probably won't see you again" mentality and the result is XIV.

And I had such high hopes for this game