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  1. #71
    Player
    Daragust's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    94
    Character
    Daragust Skylles
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Noni View Post
    I am at the point where I just don't know if healing is worth it anymore. You really cant make anyone happy at all.
    This is common in just about any MMO. Healers get to be the uniform scapegoat regardless of what really happened. First, don't let it get to you. If you are doing your job correctly then take pride in that. Second, find a free company or a group of regulars that will appreciate your healing skills and work with you rather than blaming you. Lastly, we all make mistakes so just let any you do make go. If you hold on to that stuff you'll psych yourself out of healing all together.

    In the end some people never want to accept that it is their fault and you won't be able to do anything about that other than leave the party and find another group to heal for.
    (1)

  2. #72
    Player
    Kilandros's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Kilandros Blackthorn
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    It does not need to change. It adds difficulty to groups, and this is something MMO's have been missing for a while!
    (0)

  3. #73
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    As a new healer I had no idea that overheal was causing hate until this week when I asked a question on forum about a different issue. No one in game told me. Once I knew this was a problem, I redid the low level dungeons a few times and found out they were much easier (even boring!) in that I only rarely had to do anything! But the problem still came up, when on one run through of Tam-Tara the tank had less HP than I did, and it seemed was losing it so bad that I had to heal too soon, to prevent KO. I think it is a combination of factors: HP level of tank, how much the tank is able to get hate without getting damage, and the healers ability to know that overheal is a problem and when to heal such that it won't cause too much.
    (0)
    Last edited by Rivienne; 09-07-2013 at 01:18 AM.

  4. #74
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    When I heal, the only time I notice pulling aggro is when adds spawn in the middle of a fight before my tank can round em up. In that case, I usually just bring them to him and he takes care of it.
    (0)
    Proud owner of a Goobbue Mount

  5. #75
    Player
    Ahlen's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Ahlen Cross
    World
    Ultros
    Main Class
    Marauder Lv 50
    It's just you. One Butcher Block combo will keep heal aggro off the healer for the entire duration of a trash mob fight. Hell, one Tomahawk into an add that spawns on a boss fight is good for at least 10-15 seconds, unless the healer is UNLOADING heals.
    (0)

  6. #76
    Player
    Draemos's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Chaste Draconnis
    World
    Exodus
    Main Class
    Conjurer Lv 50
    Healing spells do not having different modifiers, a Medica that only hits 2 players will generate no more threat than a Cure II(600 vs 650 potency). Using Cure I to restore a 2000 HP deficit does not magically generate less emnity than using a cure II to do so, it just takes more time to generate it.

    Emnity is purely generated point for point via HP healed (including overheals). The reason AoE spells generate tons of threat is because they typically do tons of healing.
    (1)

  7. #77
    Player
    Aver's Avatar
    Join Date
    May 2011
    Location
    Hyperion
    Posts
    193
    Character
    Aver Roahn
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nevrath View Post
    -snipped-
    Edit:
    Not all CNJ/WHM realize this and if they spam it they will tank the dungeon, nothing a tank can do there realy.
    Not even in FFXI AoE healing generated that much enmity since you would only get as much as you actually heal hp, this doesnt seeme to be the case on FFIV. I saw a CNJ use medica after my overpower and flash, he only healed me with it, his bar jumped to 50% instantly. XD
    Exactly, unfortunately XIV is completely different with enmity generation than XI was, and some of us are still stuck in the XI mindset. XIV will generate enmity based on amount healed, period, even if it's an overcure. Also, the amount of hate regen creates makes me sad, as regen is/was my bread&butter spell. All the things. Regen them all.
    (1)

  8. #78
    Player
    KiniRyris's Avatar
    Join Date
    Mar 2011
    Posts
    185
    Character
    Kin Ryris
    World
    Exodus
    Main Class
    Archer Lv 70
    One thing that'll greatly reduce your healing enmity is sleeping all extra mobs. Doing this at the start of each fight helps the tank and the healer a ton! Sleeping mobs mean they can't attack the tank, less damage to the tank means less healing the healer has to do, which over all helps everyone. The healer may even be able to help DPS then.

    A pro healer is one that CCs, heals and DPS all in one
    (0)
    xivpad - http://xivpads.com/?8065522

  9. #79
    Player
    Draemos's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Chaste Draconnis
    World
    Exodus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vmage View Post
    It's an extremely common occurence on the first boss in amdapor - with WHMs

    any scholar I've ran with has no issues, but WHMs tend to generate massive enmity (more than the relic+1'd bard that refuses to use quelling strikes that I usually run with)

    I can only assume it's overhealing from their massive AoE heals, overhealing seems to at least generate full enmity, if not bonus

    in short: stop overhealing, it's getting you killed
    SCH shields do not appear to generate enmity, the raw HP throughput of a WHM is significantly higher than a SCH. A ton of SCHs healing enmity is also offloaded onto the fairy, including their strongest AoE heal. Thus WHM generate significantly more enmity.

    I doubt your healers are over healing on the first boss. A WHM is simply going to generate a LOT more threat.
    (0)
    Last edited by Draemos; 09-07-2013 at 01:56 AM.

  10. #80
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Draemos View Post
    SCH shields do not appear to generate enmity, the raw HP throughput of a WHM is significantly higher than a SCH. Thus they generate significantly more emnity.

    I can tell you that in Amdapor, tanks get absolutely wrecked by trash mobs. I'm pretty sure the developers of that dungeon intended CC to be used on trash. But regardless, a healer can certainly heal it, but they are going to be generating a massive amount of threat because they have to bomb heals to keep most tanks alive; and over healing has nothing to do with it.
    people still kill trash mobs?
    (0)

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