Results 1 to 10 of 21

Hybrid View

  1. #1
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    I miss the job-specific boosts AF used to give, enhanced fists of wind, enhanced heals, enhanced defiance etc. The simplicity of the stats in this version makes every gear choice not even a choice. Piece B is better than Piece A in all situations. Can't we see things like reductions in specfic ability cooldowns again? Or enfire procs? Or lower damage but with a chance to proc double-attack? Or critical hp-triggered regens?

    It may very well be that they will come with level cap increases, but even if that were the case, there should still be some at this level.
    (11)

  2. #2
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Aegis View Post
    I miss the job-specific boosts AF used to give, enhanced fists of wind, enhanced heals, enhanced defiance etc. The simplicity of the stats in this version makes every gear choice not even a choice. Piece B is better than Piece A in all situations. Can't we see things like reductions in specfic ability cooldowns again? Or enfire procs? Or lower damage but with a chance to proc double-attack? Or critical hp-triggered regens?

    It may very well be that they will come with level cap increases, but even if that were the case, there should still be some at this level.
    I, too, miss gear that enhances certain abilities. It makes gear feel really shallow and all the same.
    (2)