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  1. #1
    Player
    Vantwan's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Serafall Lockheart
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Do you hear that?

    Yes, it's the sound of nobody caring.
    (13)

  2. #2
    Player Riviere's Avatar
    Join Date
    Aug 2013
    Posts
    448
    Character
    Leona Lockhart
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Vantwan View Post
    Do you hear that?

    Yes, it's the sound of nobody caring.
    I lol'd.

    10chars
    (0)

  3. #3
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    It's not quite hard, but there are a few things that can cause groups trouble.

    First boss: Idiot check. Can you stay in the purple light? That's all that's really needed.

    Second boss: Party check. Basically can the party adjust to the flow of the battle, avoiding the AoEs and working the boss down. Also a slight healer check since the first time I tried it I was massively undergeared and it showed (despite the fact that I'd used the same gear in the other dungeons up to this point).

    Final boss: Tank/healer check. If the tank is undergeared here, it's going to cause problems. If the healer is undergeared, it's going to cause problems. If both are undergeared, you won't finish this fight.

    Again, not hard per say, but it does have more to trip groups up compared to the other dungeons I've seen so far (which you can basically faceroll, except for maybe the last boss of Hakkuke).
    (0)

  4. #4
    Player
    Fantasy9's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Geovana Fletcher
    World
    Mateus
    Main Class
    Archer Lv 80
    Quote Originally Posted by Dreamer View Post
    It's not quite hard, but there are a few things that can cause groups trouble.
    Again, not hard per say, but it does have more to trip groups up compared to the other dungeons I've seen so far (which you can basically faceroll, except for maybe the last boss of Hakkuke).
    i ran it as Black Mage and AoE slept everything while we burned individual targets down while kept the others slept. Beat it in about 40mins with no deaths this way.
    (0)