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  1. #1
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    In my experience, it's not a lag issue. It's that the AOE indicator is a separate indicator from the actual casting bar. They are related, but not the same thing.

    The AOE indicator shows you Where the attack will be.

    The casting bar of the enemy shows you When the attack will hit.

    The casting bar is the more important of the 2 indicators since that's what determines whether or not you get hit. As soon as you see the AOE indicator, move. Often, the casting bar finishes well before the indicator disappears.
    (2)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.

  2. #2
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TrystWildkey View Post
    In my experience, it's not a lag issue. It's that the AOE indicator is a separate indicator from the actual casting bar. They are related, but not the same thing.

    The AOE indicator shows you Where the attack will be.

    The casting bar of the enemy shows you When the attack will hit.

    The casting bar is the more important of the 2 indicators since that's what determines whether or not you get hit. As soon as you see the AOE indicator, move. Often, the casting bar finishes well before the indicator disappears.
    This has been my experience as well. The line indicators often do not match up with the cast times and they seem to be more of an indication of where an attack is going to be, NOT when.
    (1)