PS3 Limitations.
PS3 Limitations.

Yes, but in this case I specifically asked for them to not to make it of their own volition, but to allow the use of mods to achieve that effect.
Take Skyrim as an example. They could've made the textures and lightning super awesome out of the box, but then not many people would be able to run it. Yet, projects like ENBSeries exist because there exists some people who *can* push their system further.

Remember... SE calls that "Memory Limitations". They can't directly blame the PS3, so they invented a hilariously obvious phrase to say "even though Yoshi himself has gone on the record saying the PS3 will never hold the game back, day 1 we're already seeing that happen through the inventory UI because "memory limitations".

Because those PC only mmo's are all free to play.
While the OP might have noted directly that it's a graphics issue, there are a multitude of issues already in the game that we can blame on consoles, even if SE blames it on "memory limitations".
I do understand that SE hardly has the resources to have (at least at this point) an entire team devoted to making changes to the PC, and a team that sit's on it's ass dealing with those "limitations". But, that really is the case. I think the game looks pretty as is. a DX11 reskin will be amazing and is coming, so, I don't care about that. But things like player titles, a better inventory other than a silly icon-only 4-square view and the general level of freedom we have over the UI elements would all be welcome changes that currently cannot even be considered due to those pesky "memory limitations".
Clearly youve never played EVE, Aion, or Tera.
Also this game is not even running on modern shaders because that would have made the ps3 version look bad.
We are getting DX11 when the ps4 version launches, but they will still limit what the PC can do because it would make consople players feel bad.
That being said FFXIV is still the best looking MMO on the market.
Because it's the norm to take the easy way out, even if many are quick to shout out, "Not I!"
Graphics developers need to cater to the lowest common denominator (in this case, the dirt cheap hamster farms some people like to call a computer), and it's much easier to force everyone to play with crappy, plastic looking jagged edged graphics than to make a decent graphics slider that, at the bottom, has settings even my grandmother's computer could run, and at the top, has ones that put my rig to the test.
If everyone could afford and had the know-how to put together at least a decent gaming rig, and developers didn't mind taking the time to make amazingly detailed games instead of just pushing out something that looks, as you put it, like a graduate student whipped up in his spare time (despite knowing that you'll pay for the worse looking version anyway) we wouldn't have these issues, but alas that is not the case.
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