first come, first served
your 15bucks is not > then my 15bucks
learn to tag faster then me if you want what i am farming
first come, first served
your 15bucks is not > then my 15bucks
learn to tag faster then me if you want what i am farming
I found a similar problem with Quests that need you to weaken a monster before using an item on it. There were about 5-6 people going for the same monster, which was a Bursting Balloon and Fallgourd Falls, and no one could really complete it easily because everyone would mob each monster. And the key items are pretty hard to have stick if the monster is being attacked my multiple people.
You being rude aside it's virtually impossible for someone level 30 to get credit/full exp/drops from mobs when a 50 rolls through and starts farming over them, this is partially why the OP made said post I'm assuming, I've mostly seen it on legacy worlds though for obvious reasons, not because there's more fully capped people, but because most are rude.
A level 4 Bio lands just as quickly as a level 50 one. The 50 doesn't have an advantage in tagging a mob. They can hold a group of them longer and kill them faster, sure, but they have no advantage in claiming. You want full credit/exp/drops from a mob? Claim it.You being rude aside it's virtually impossible for someone level 30 to get credit/full exp/drops from mobs when a 50 rolls through and starts farming over them, this is partially why the OP made said post I'm assuming, I've mostly seen it on legacy worlds though for obvious reasons, not because there's more fully capped people, but because most are rude.
then ask SE to change the game mechanic from "first come, first served" to "everyone that tags gets items" like other new MMOs use, along with lvl syncing everyone down to the lvl of the areaYou being rude aside it's virtually impossible for someone level 30 to get credit/full exp/drops from mobs when a 50 rolls through and starts farming over them, this is partially why the OP made said post I'm assuming, I've mostly seen it on legacy worlds though for obvious reasons, not because there's more fully capped people, but because most are rude.
OR
ask SE to make drop rates for lvl 50 classes LOWER on mobs that are LOWER lvl then they are
if you dont want ppl to play the game the way the game IS, ask SE to change the game to how you WANT it to be
crying about random players is not going to make random players stop playing the game the way it IS
Last edited by Crica; 09-05-2013 at 11:06 PM.
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