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  1. #61
    Player
    Daragust's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    94
    Character
    Daragust Skylles
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ehllfhire View Post
    Because SE is unable to meet the demand of releasing a working product this game has officially a fail launch
    Yup failed at launch... just like WOW, just like Rift, just like Anarchy Online, just like [place just about any MMO name here].

    It blows me away how short the memory of MMO players is. Having a game stable in the first week, regardless of betas, is akin to hitting a bulls-eye blindfolded. Is it possible, sure, is it likely, no. Every MMO I've played, going very far back, has had stability problems early on. SE will do what every other MMO producer who has had these issues has done. They will fix their problems, they will give you free play time to make up for the period you couldn't play. Those who like the game will play; those who don't will move on. In the end it won't matter what you did and didn't do on week one, two, three ect. All that will matter is that the game is fun and you can enjoy yourself.
    (7)

  2. #62
    Player
    DukeGr's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    149
    Character
    Ralkon Kon'lai
    World
    Shiva
    Main Class
    Marauder Lv 60
    Well my experience thus far was logged in right away after maintenance, played 2 hours logged out. Logged in again in prime time like 1 hour ago without any problems. So even tho some people are still experiencing problems the fact is significant progress has been made and i can only assume any additional hiccups will be resolved the following days.
    (1)

  3. #63
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Daragust View Post
    Yup failed at launch... just like WOW, just like Rift, just like Anarchy Online, just like [place just about any MMO name here].

    It blows me away how short the memory of MMO players is. They will fix their problems, they will give you free play time to make up for the period you couldn't play. Those who like the game will play; those who don't will move on. In the end it won't matter what you did and didn't do on week one, two, three ect. All that will matter is that the game is fun and you can enjoy yourself.
    Exactly this. I think a lot of maturity issues also stems from f2p players that MMO hop. Too many people also forget what ends up happening to MMOs that expand with too many new servers at launch. They become ghost towns and usually result in mergers that also result in bad PR. Its a self deprecating cycle and luckily I think SE knows this.
    (0)
    Last edited by AarosLunos; 09-05-2013 at 03:59 AM.

  4. #64
    Player
    Ehllfhire's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Ehllfhire Jenova
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Daragust View Post
    Yup failed at launch... just like WOW, just like Rift, just like Anarchy Online, just like [place just about any MMO name here].

    It blows me away how short the memory of MMO players is. Having a game stable in the first week, regardless of betas, is akin to hitting a bulls-eye blindfolded. Is it possible, sure, is it likely, no. Every MMO I've played, going very far back, has had stability problems early on. SE will do what every other MMO producer who has had these issues has done. They will fix their problems, they will give you free play time to make up for the period you couldn't play. Those who like the game will play; those who don't will move on. In the end it won't matter what you did and didn't do on week one, two, three ect. All that will matter is that the game is fun and you can enjoy yourself.
    Yes because everyone is a sucker like 1.0 legacies and will continue to pay for subpar service.
    (0)

  5. #65
    Player
    Inviticus's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Vygar Dalratha
    World
    Exodus
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by DukeGr View Post
    Well my experience thus far was logged in right away after maintenance, played 2 hours logged out. Logged in again in prime time like 1 hour ago without any problems. So even tho some people are still experiencing problems the fact is significant progress has been made and i can only assume any additional hiccups will be resolved the following days.
    Lucky you. I'm still stuck with 3102 error 7 hours after I logged off this morning.
    (0)

  6. #66
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Ehllfhire View Post
    Yes because everyone is a sucker like 1.0 legacies and will continue to pay for subpar service.
    So funny you had to bring Legacy players into this, its almost like. . .you are a troll. Ignore list time.
    (2)

  7. #67
    Player
    AdamChattaway's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    91
    Character
    Sakura Kensei
    World
    Odin
    Main Class
    Paladin Lv 90
    It was 5000, now 7500, thats a big increase so...
    (2)

  8. #68
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    So I take it some worlds are still hitting the login cap?

    I logged in about 7 hours ago (about as off-peak hours as possible) on a relatively high population NA server. Got a queue of length 6 at the time and went right in. At work, so not sure if still logged in or not. Not really expecting that to be normal, but it happened this morning.

    For background, this server has been 1017 (World is full) non-stop since the weekend basically. Back during early access when servers were getting emergency maintenance every day I was able to log in during the early morning, but 1017 all afternoon/evening. On Tuesday 7AM to 8:30 Eastern US time I spammed login for 2 solid half hour increments - got nothing but 1017 and once a queue length 172 that eventually turned to error 1017. On Sat/Sun, I logged in (eventually) during morning, but crashed a bit after 2PM both days. Spam login for 5-30 mins at a stretch, take a break, then spam login again. Saturday I never got back in, even after 8 hours of that. Sunday I did make it back in after about 4 hours.

    Hoping this maintenance helps, but not confident.

    Other servers with less population wouldn't have this kind of trouble. But even if there was character transfer option, I'm not inclined to take it.

    The kicking AFKs idea seems like it might help, but I'm not entirely certain. If having a toon standing somewhere AFK is just a small drain on server resources, then it could be they have already adjusted the login cap up and are running at technical capacity without counting AFKs. However, it's also possible that there's a large untapped server capacity being hogged by AFKs -- seriously, as long as login caps are being hit, not many people are going to log out on purpose. You see them standing all over the sanctuaries. And I'll be one of the AFKs until login actually starts working reliably.
    (0)

  9. #69
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Inviticus View Post
    Lucky you. I'm still stuck with 3102 error 7 hours after I logged off this morning.
    If that is the case, I do feel bad for you. I don't think anyone is saying there are no issues. I have a LS mate that was 3102'd this morning, but he was able to get back in after 45 minutes. Also SE has official acknowledged there is another issue causing that error. Hopefully you'll be able to start enjoying the game again shortly.
    (0)

  10. #70
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    I'll echo what a few other people here have written..
    The new simultaneous user max is over 400,000 with room to go up from there.
    That's right around the Guild Wars 2 all time record, which is also a FREE TO PLAY game.

    If ARR is ramming up against this new number, then things are really really good for the game.

    Also, SE did something tremendously smart by increasing server capacity before adding a ton of new worlds.
    (3)

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