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  1. #251
    Player
    NakoVesh's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    17
    Character
    Nako Vesh
    World
    Balmung
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by minihalcyon View Post
    This may go hand-in-hand, but the animations were drastically affected by these changes, too. I miss my lalafel's proportions, and the more-accurate physics of movement that came with 1.0 Anyone else remember grinding to a half and seeing your gear fall around his/her body as he came to a stop? I miss it
    Yes! I miss that so much! It's such a small thing, but it went such a long way towards making character movements seem natural.
    (3)

  2. #252
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by NakoVesh View Post
    Yes! I miss that so much! It's such a small thing, but it went such a long way towards making character movements seem natural.
    Inertia animations were taken out deliberately, unfortunately. It was in dev notes in Beta. I miss it too.
    (0)

  3. #253
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by rosythorns4 View Post
    considering they give us the ability to choose between legacy and current control settings, we should be able to put up a setting to allow a difference between 1.0 and ARR character models. This in itself, would be up in the graphic settings if nothing else.
    Hmm I wonder if that is even possible and how it would work with gear so forth.
    Perhaps it could work the same way as adding/subtracting terrain, distance/depth of field.

    Or if it would work similar to adding/removing textures from grass, trees etc.

    Adding extra depth to character models in a graphics setting hmm, cool idea.

    I did always wish they added more Legacy options, I also suggested in the beta to add an option in the graphics settings to change the way belts appear on our characters.

    Toggle on belt appears on gear 1.0 style (The Equipped Belt Is Displayed)
    or
    Toggle off and belt appears 2.0 style, (On random gear according to what gear your wearing)

    I really miss being able to see the belts I actually have equipped.

    The thing is visual differences like these can make not a complete game breaking experience but a less enjoyable experience.

    I also agree that there should still be an option to turn gear physics off and on, the same kind of pro gear physics we had in 1.0. People with low end PC's should have an option to toggle these options off but I don't see why people with high end PC's should miss out if there PC's can handle it.

    I know I know, someone is going to say PS3 limitations.....
    (5)
    Last edited by Vandark; 09-04-2013 at 11:24 PM.

  4. #254
    Player
    Crowley's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    88
    Character
    Aliester Crowley
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Agreed. There should be more/better graphics options for those who want it. Don't think having console makes it impossible.

    texture pack updates, Physics, model options etc
    (4)

  5. #255
    Player
    SonjaRampage's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Sonja Sable
    World
    Balmung
    Main Class
    Lancer Lv 90
    Wholeheartedly agree, butts across the board are misshapen and it is quite upsetting at times~
    (5)

  6. #256
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    >_> Gluttonous Gertrude is known to eat back sides... explains why she's so big, she ate all of them...!

    But in all seriousness, I've said it during Beta that the behinds need more fluff.
    It's a bit jarring looking at your character from the front and you notice that everything checks out... then turning the camera to see flatness.

    Oh and- whoever made that point about avoiding subligar- I totally do it too. >_<;
    (4)

  7. #257
    Player
    Hammerfist's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Leander Hammerfist
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    While I agree that some body proportions should be fixed, I have to admit that someone who looks at his character's butt ALL THE TIME makes me wonder what kind of issues he might have.
    (0)

  8. #258
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Sorry, PS3 limitations :P
    (1)

  9. #259
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Hammerfist View Post
    While I agree that some body proportions should be fixed, I have to admit that someone who looks at his character's butt ALL THE TIME makes me wonder what kind of issues he might have.
    I find it odd that Some of you still seem unable to understand the topics intentions and make accusations before thinking about the real topic here.

    It's about the entire lower body being different now and it’s current appearance, how it effects the gear in game making it look glitchy and how it effects your characters over all appearance. If you choose the bustier options for your character this becomes far worse. I would like a busty character without it looking weird, thank you for your understanding.

    When or if they decide to later add extra things in the character creation, I would like multiple body choices for shapes to be one of those things.
    (4)
    Last edited by Vandark; 09-05-2013 at 06:55 AM.

  10. #260
    Player
    Foxholenorman's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Halden Melari
    World
    Excalibur
    Main Class
    Lancer Lv 36
    Quote Originally Posted by Vandark View Post
    I find it odd that Some of you still seem unable to understand the topics intentions and make accusations before thinking about the real topic here.

    It's about the entire lower body being different now and it’s current appearance, how it effects the gear in game making it look glitchy and how it effects your characters over all appearance. If you choose the bustier options for your character this becomes far worse. I would like a busty character without it looking weird, thank you for your understanding.

    When or if they decide to later add extra things in the character creation, I would like multiple body choices for shapes to be one of those things.
    I uh. What?

    Seriously though dude. In the grand scheme of things, your catgirl's butt doesn't matter. Or the bust. You put WAY too much effort into that OP for something so pervy.

    edit: If they change anything, it needs to be the armor for females. The female dragoon armor is too revealing. Why is it exactly the same but with a bare midriff? If you're going that route, you should probably give women less armor rating because having your abdomen open for every bad guy to stab is a bad idea.
    (3)
    Last edited by Foxholenorman; 09-05-2013 at 07:40 AM. Reason: lol

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