i don't care if they add it or no. But "be realistic" it's not an argument. People WILL use it if that mean he can play, meaning de facto auto-kick will be useless for everyone using a pc
So what? Instead of getting rid some off them you choose to doing nothing? Nice logic. And there are many different ways to detect that player is AFK or not even though he use some sort of automate program. Yeah some of them will surely can cheat it eventually, but a lot of them won't and by the time that most of them can figure it out, I bet that servers will be more stabilized and no need of that thing amymore.
Last edited by fides5566; 09-05-2013 at 08:57 AM.
No.
YoshiP has already stated AFK users are not the cause of server strain. In the coming weeks and months we will see less people swarming the servers at the same time. There will be less issue with people loging in then. The ability to go eat lunch and come back is a great feature for the game. The game even has an /afk icon. The developers had people being away as an intended feature.
I would like to see character stores again in the form of Bazaars. FFXI had plenty of people AFK all night to sell their wares outside of the auction house. I await such features again.
That's funny, because this post from Yoshi-P (that is stickied on these very forums, no less) greatly contradicts what you just said.
http://forum.square-enix.com/ffxiv/t...s-Restrictions
Resolving AFK Character Issues
"From several users on some of our more congested Worlds, we have received requests for a feature which automatically logs out characters who are AFK for an extended period of time. We are actively looking into the implementation of such a feature, but have decided to first concentrate our efforts on increasing the number of Worlds and optimizing the Duty Finder servers."
In short, it is something that they are working on and will be implemented but unfortunately is not on the top of their to-do list at the moment in lieu of these server problems.
See above. They never said that, and will be working on an AFK kick feature.
I'm glad my post made you laugh! Unfortunately, you have read a message which isn't there. To reiterate, I rather not see such a AFK kicker implemented because in the explanations from YoshiP's past responses of server issues, AFK users weren't the cause. I did not say it wasn't being discussed or implemented. I just really hope that if it is indeed implemented, it allows for bazaars or any other afk features. Again, I emphasize the existence of the /afk icon as evidence that the developers intended for people to be away from their computers for an extended period of time. If that was not enough, we are able to accumulated rested experience while in a sanctuary while AFK. If they indeed intended for us to not be afk, they could easily strip that feature to "log out online" or even put a timer to make it less desirable.
SE already stated AFK people aren't the cause, therefore kicking people won't do anything, they filled up faster because more people are getting on now. Funny how that works, huh?
Most people that play on PC does - Even ignoring the semantics, most that seriously play the game uses at minimum a Parser while there are LS/FCs that uses full fledged bots that won't admit to it.
There's no contradiction in it as that snippet doesn't say:That's funny, because this post from Yoshi-P (that is stickied on these very forums, no less) greatly contradicts what you just said.
http://forum.square-enix.com/ffxiv/t...s-Restrictions
Resolving AFK Character Issues
"From several users on some of our more congested Worlds, we have received requests for a feature which automatically logs out characters who are AFK for an extended period of time. We are actively looking into the implementation of such a feature, but have decided to first concentrate our efforts on increasing the number of Worlds and optimizing the Duty Finder servers."
In short, it is something that they are working on and will be implemented but unfortunately is not on the top of their to-do list at the moment in lieu of these server problems.
"People that are AFK are the reason you can no longer log in."
In order to contradict what Yoshi stated earlier, he would have to say: "The reason you can't log in is because there are people AFK for long periods of time.
Last edited by Jennestia; 09-05-2013 at 03:18 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.