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  1. #1
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    Quote Originally Posted by Quisi View Post
    Check out Rift in 3-4 months and see if they still have as many players as they have. Besides they actually tried to add something new.. you know.. rifts and all this dynamic content?
    Well I doubt they will have as many players considering most people quit one MMO and move on to another after a few months. I don't know much about Rift, but the rifts that open up seems very similar to campaign. i.e. having to expel some enemy force.
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  2. #2
    Player Shiyo's Avatar
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Well I doubt they will have as many players considering most people quit one MMO and move on to another after a few months. I don't know much about Rift, but the rifts that open up seems very similar to campaign. i.e. having to expel some enemy force.
    That's because people "beat" these MMOs in a month then move on. MMOs don't have lasting or staying power anymore for anything but a very casual gamer, or if you're lucky and make really good friends before you beat it.
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  3. #3
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    Quote Originally Posted by Shiyo View Post
    That's because people "beat" these MMOs in a month then move on. MMOs don't have lasting or staying power anymore for anything but a very casual gamer, or if you're lucky and make really good friends before you beat it.
    Personally I think the market in the West is just saturated with MMOs. There seems to be a new one every 3 or 4 months. It's hard to do anything to keep people attention when Super Awesome Omega MMO 4 is coming out in a month or two.
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  4. #4
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    darkstarpoet1's Avatar
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    it failed because of release quality not release direction. this game at this point is taking steps backwards to have an enjoyable game not making strides forward.
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    http://crystalknights.guildwork.com/

  5. #5
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    Quote Originally Posted by darkstarpoet1 View Post
    it failed because of release quality not release direction. this game at this point is taking steps backwards to have an enjoyable game not making strides forward.
    I'm just going with the flow man, cause honestly I have no idea what they're truly going to do. Just because they say they're adding instances or quest hubs doesn't mean they're going to take out world dungeons or NHMs. I'm giving this game until it's one anniversary or possibly the one year of Yoshi's poem before I see if I'm stay with this game or move along. After XIV there aren't any MMOs left I want to play.
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  6. #6
    Player Shiyo's Avatar
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    Quote Originally Posted by darkstarpoet1 View Post
    it failed because of release quality not release direction. this game at this point is taking steps backwards to have an enjoyable game not making strides forward.
    Exactly, and they seem to think they need to make this game like all the others to make it succeed, sigh. I don't really want to play another MMO ever again if this one turns out to be another one like all the rest, but for now I hope that we get a final fantasy type MMO and not what I think is going to happen.

    Edit: OMG I agree 1000% with Dreamer! I like actual zones, I like my MMO to feel like, you know, a MMO, an ONLINE WORLD. Everything being instanced doesn't make it feel like that at all, it makes it hard to meet people and make friends. I want a final fantasy JRPG, not another stupid western MMO WOW clone #60470700740740. If this game is going the direction I see it going, I'm pretty sure I'll be quitting as well. Hope for the best, prepare for the worst is what I'm doing ;_;
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    Last edited by Shiyo; 05-03-2011 at 03:13 AM.