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  1. #1
    Player
    Ptolemy's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Alphard Alshua
    World
    Balmung
    Main Class
    Archer Lv 50
    frustrating with this speedy combat, it was really fun in 1.0/1.23
    (1)

  2. #2
    Player
    Erza_Silverfox's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Erza Silverfox
    World
    Cactuar
    Main Class
    Lancer Lv 40

    No issues here (sorry care-bears) :3

    Playing Lancer, currently a Dragoon. I have never had issues with positioning any of my positional attacks. (Currently 2 back-stabs and 1 move that makes ALL flanking attacks do more damage)

    If a mob spins or turns then i have to adapt to my enemies position as I SHOULD. Positional combat will obviously be more effective in a group environment. Abilities still do damage when out of position, but not as much, so you aren't "useless" if you have to fight them.

    I love this feature about the game. The difficulty of combat and content is why a lot of people play this game. You are rewarded for being in position with extra damage above the abilities 'base' damage. There is no penalty for being out of position, only extra damage if you are. At least that's how I see it <3
    (2)

  3. #3
    Player
    danteafk's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Ed Elric
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ptolemy View Post
    frustrating with this speedy combat, it was really fun in 1.0/1.23
    Speedy combat? The combat this games offers is one of the slowest ever, you almost fall asleep with this insane 2.5s GCD.
    (0)