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  1. #61
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by GabbaGabba View Post
    so farming the same mobs for hours just to hopefully get a key to drop which was a very low drop rate, then to pray that the treasure chests aren't camp by a thf who runs around unlocking all the chests which can have a very long spawn rate.
    if you dont remember, thats how you get AF/RSE gear in ffix.

    not many quests in ffxi rewarded gear either. most if not all of the gear came from drops/crafts/bcnms. BCNMs which can be translated to an instanced dungeons.
    AF quests had a good story behind them. COP had a good story, TOAU had a good story, zilarts story sucked but meh, WOTG had a good story. Rank10 missions had a decent story. All of this content was challenging, unlike WOWclone dungeons that aren't experts/heroics(and those are easy after you get gear FROM those dungeons ._.) BCNM's were unique boss fights. RSE wasn't anything special but it was another low level gear option and something for you to do besides leveling. Basically, at least it was different. I don't know about most people, but after playing WOW for 5+ years I don't feel like playing the same MMO until I die.
    (4)
    Last edited by Shiyo; 05-02-2011 at 04:11 PM.

  2. #62
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by GabbaGabba View Post
    so farming the same mobs for hours just to hopefully get a key to drop which was a very low drop rate, then to pray that the treasure chests aren't camp by a thf who runs around unlocking all the chests which can have a very long spawn rate.
    if you dont remember, thats how you get AF/RSE gear in ffix.

    not many quests in ffxi rewarded gear either. most if not all of the gear came from drops/crafts/bcnms. BCNMs which can be translated to an instanced dungeons.
    You're wrong kind sir we all know WoW came up with everything first including dungeons.
    (3)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  3. #63
    Player
    Victor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    665
    Character
    Victor Lindark
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Elexia View Post
    Yep, things take time. It's May 2 now.
    Then time is something FFXIV is getting way too much of.
    (2)

  4. #64
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Having some instance dungeons like WoW is a good idea, even XI had them Einherjar, Limbus, Dynamis (honestly typical mmo instances). But this game does not need to be a nearly 100% instanced mmo like alot of mmos are doing for endgame. I would love to see something like ZNMS which where in the open world but spawned NMS, even a form of sky or sea I would welcome assuming they could prevent the botting of spawn items.

    All in all it needs a good mix, of instanced and non-instanced content.
    (6)

  5. #65
    Quote Originally Posted by Victor View Post
    Then time is something FFXIV is getting way too much of.
    Welcome to the world of having to redesign your game.
    (8)

  6. #66
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Quote Originally Posted by Victor View Post
    Then time is something FFXIV is getting way too much of.
    As if. Quality over quantity, I say. I'd rather wait a long time for the real stuff than get more unfinished product, and in the meantime I'm enjoying the fillers.
    (11)

  7. #67
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Xatsh View Post
    Having some instance dungeons like WoW is a good idea, even XI had them Einherjar, Limbus, Dynamis (honestly typical mmo instances). But this game does not need to be a nearly 100% instanced mmo like alot of mmos are doing for endgame. I would love to see something like ZNMS which where in the open world but spawned NMS, even a form of sky or sea I would welcome assuming they could prevent the botting of spawn items.

    All in all it needs a good mix, of instanced and non-instanced content.
    I agree some instanced is fine, but they keep saying they're INSTANCED western style dungeons >_< It's scary....
    (2)

  8. #68
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Victor View Post
    Jesus, mid-June...?
    Yeah that's a really long time to go. Before we "see the start of our reworking of the battle system". Stop twiddling your thumbs people! *cracks out a whip and cancels the golden week from the devs*
    (0)

  9. #69
    Player
    Totobi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    243
    Character
    King Kato
    World
    Balmung
    Main Class
    Lancer Lv 50
    Rank 30-50 is low rank?
    (6)

  10. #70
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Shiyo View Post
    QUEST HUBS and low level dungeons?
    No change is going to please everyone. If quests were more spread out rather then being more centralised then people are going to complain about needing to waste so much time run around when they want to be "playing the game".

    What part of the dungeons are low level? They're getting added at levels 30 and 50. 50 is the cap so they can't get any higher than that at the moment. 30 certainly isn't considered low level, more a mid-level.

    Quote Originally Posted by Shiyo View Post
    It worked in FF11, no one ever complained there was "no content", because there was tons of stuff to do while leveling up. AF quests, RSE quests, genkei's, missions, farming, crafting,low level NMs, etc.
    So low level NMs = Good. Low level dungeons = Bad?
    (6)

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