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  1. #1
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I read this and I'm stuck on how it's possible that text somehow uses way more memory then a picture. No matter how much I read, I can't understand how that's possible
    (10)

  2. #2
    Player
    KariArisu's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Kari Arisu
    World
    Siren
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by IveraIvalice View Post
    I read this and I'm stuck on how it's possible that text somehow uses way more memory then a picture. No matter how much I read, I can't understand how that's possible
    Same here.

    FFXI had a working inventory where a mini-icon was displayed along with a short-hand version of the item name. How is it even remotely taxing for FFXIV to do the same thing, when FFXI is running on an archaic engine limited by the PS2?

    I see the dev team throwing around "memory issues" for a lot of things, but they aren't explaining why. Not to mention, the game has memory issues in many other places that seem to be ignored, while useful functions are denied for this reason.
    (3)

  3. #3
    Player
    Discordia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    138
    Character
    Mio Kuromi
    World
    Siren
    Main Class
    Marauder Lv 63
    Quote Originally Posted by IveraIvalice View Post
    I read this and I'm stuck on how it's possible that text somehow uses way more memory then a picture. No matter how much I read, I can't understand how that's possible
    Are you a programmer? If not, then it's not easy to see the obvious. I fully understood his explanation. You may not agree with this, but if you look at the trend in MMO games, this is exactly what they've done.
    (18)