And you know whats going to happen don't you. Everybody's going to spam the login and it will crash....
And you know whats going to happen don't you. Everybody's going to spam the login and it will crash....
So basically rather than trying to convince people to stop AFKing and ease the login problems, you want to try and make the problems continue?
Hopefully the increased server capacities will mean an increased login limit, but if not I honestly hope your plan backfires and you can't get in because you just told everyone else to stay AFK.
I don't know for sure (only SE knows the exact traffic details), but it seems quite obvious that if everyone stopped logging in and AFKing then they probably wouldn't have a problem logging in when they actually wanted to.
Geändert von worldofneil (04.09.13 um 02:40 Uhr)
A game that has been allowed to be unplayable for several day's, isn't one worth caring about. I bought this game in Sept 2010, and suddenly now I can't play it .... hmmm
With new servers, I am hoping they will monitor the character creations and lock them sooner, this stops the 1017 in it's tracks if done properly, and so choosing to AFK or not has little effect on the rest of the World you play.
Of course without increasing the player limit per World - this does NOTHING for already congested servers.
No. I'm not going to be one of those AFKing jerks. All you're doing is adding to the problem.
I may not be able to get back in if I log out, but at least I know that I'm making one person really, really happy by giving them my spot.
People log out?
I wont be logging out you can count on that, after all the beta tests and early access they should have realized this by now, no logging for me.
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