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  1. #1
    Player
    Hagito's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    92
    Character
    Finn Miller
    World
    Hyperion
    Main Class
    Archer Lv 50
    Lets understand what the 1017 error is about.

    During early access, we did not have any restrictions on logins, yet the server did not crash accepting everyone, the only issue was when people started using the duty finder / instances a lot, which the duty finder server could not handle (instances are located in a separate server as I have understood, hence the server was online while duty finder was not available / failing).

    Now, why did they add restrictions exactly? Basically to control how many people could use the duty finder and instances at a time, to be safe they added a hard number lock on the logins, which is why it shows up the 1017 "the world is full" message.

    Tomorrow's update will upgrade the duty finder, I am not certain it will fix the duty finder stability, I want to believe it will. But one thing is for sure, tomorrow after the update, people will start getting fewer 1017 errors, since, they'd be lifting little by little the restrictions in order to keep it controlled until it is safe to let everyone in.

    The new servers are for people that want to play yet have found most servers full (most of the NA/EU servers are full, not talking of the 1017 error here). They are most likely adding new servers because there's still people pending to create a new character and to avoid them getting on the already full servers, they're enabling more. This if I recall correctly is the second time it happens, from phase 4-early access-release.

    Let's hope they know what they are doing, and hope the server is stable after the upgrades.
    (15)

  2. #2
    Player
    Ryuni's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Tear Grant
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Hagito View Post
    Lets understand what the 1017 error is about.

    During early access, we did not have any restrictions on logins, yet the server did not crash accepting everyone, the only issue was when people started using the duty finder / instances a lot, which the duty finder server could not handle (instances are located in a separate server as I have understood, hence the server was online while duty finder was not available / failing).

    Now, why did they add restrictions exactly? Basically to control how many people could use the duty finder and instances at a time, to be safe they added a hard number lock on the logins, which is why it shows up the 1017 "the world is full" message.

    Tomorrow's update will upgrade the duty finder, I am not certain it will fix the duty finder stability, I want to believe it will. But one thing is for sure, tomorrow after the update, people will start getting fewer 1017 errors, since, they'd be lifting little by little the restrictions in order to keep it controlled until it is safe to let everyone in.

    The new servers are for people that want to play yet have found most servers full (most of the NA/EU servers are full, not talking of the 1017 error here). They are most likely adding new servers because there's still people pending to create a new character and to avoid them getting on the already full servers, they're enabling more. This if I recall correctly is the second time it happens, from phase 4-early access-release.

    Let's hope they know what they are doing, and hope the server is stable after the upgrades.
    Great observation on the Duty Finder part. I think that's their whole plan right now.
    To get into further details, as it is right now, there is one server pool for Duty Finder, all servers connect to the same server instance. What they have scheduled for the upcoming maintenance is to set up more Duty Finder servers and split the game servers into multiple pools instead of having a huge one.
    Since each separate Duty Finder server will be able to handle about as much as they can now, you can understand that adding more of these will allow SE let more people in on the servers and not crash the Duty Finder server.

    Random number examples that might make it easier to understand.
    If current DF server can handle 250k people without crashing, they only let 250k people in on all their game servers.
    Now if they set up one or two more DF servers that can handle ~200k each. That means they should be able to let a total of ~650k people in on their game servers. But of course, looking into each game server, they have a limit as well but I'm sure it's way higher than what they are limiting them right now to.
    (1)