You do realize, an auto-kick function would only stop the AFKers for like 5 minutes right? All you would have to do to beat it is auto-run in a corner.
You do realize, an auto-kick function would only stop the AFKers for like 5 minutes right? All you would have to do to beat it is auto-run in a corner.
What they are saying is all you would need to do is auto-run in a corner and you won't get kicked. I am personally against an idle timer, they aren't needed if you have the capacity for the amount of users logging in. Yes right now SE don't have that capacity, however they are looking to rectify that, and once they start charging the game will cover the cost of this increased capacity, whilst still covering the development costs and making SE money in the process, the upside of no afk timer is that we can go to the shop for 15 minutes without having to log in again, we can have some food and get straight back to playing.
Also when they increase capacity there will be less afkers because we won't be getting 1017 any more.
First of all, funny enough, your own statement here explains why you wont be affected by an afk timer after they increased capacity, since you will be able to log straight in.What they are saying is all you would need to do is auto-run in a corner and you won't get kicked. I am personally against an idle timer, they aren't needed if you have the capacity. The upside of no afk timer is that we can go to the shop for 15 minutes without having to log in again, we can have some food and get straight back to playing..
Second, currently an afk timer would have resolved part of the problem, it would reduce the artificial congestions atleast to some part.
But if you really want to get technical, they are within their rights to take disciplinairy actions against the AFK'ers, they probebly wont but they have grounds to suspent an acount for a X period of time because of it.
Btw, autorunning doesnt counter AFK timers, the system CAN tell the player is idle.
Resetting the servers occasionally would help more than AFK Timers would. Then at least the people who are sleeping or at work would be unable to log back in for the 8-12 hours they're gone for.
Ill give you 1/2 for thinking like this. Too bad if they add an auto-kick function it would kick people after 30 mins ~ 1 hour of no keys being hit. As in, if you auto run, no keys are being hit.
P.S. I log in at 6-7am and afk till i want to play, it works and i have no complaints. If people REALLY wanted to play, they could do the same.
Too many people expect to come home from work at 3-8 and expect to log right on, do you think this is a game?
Last edited by ArgonarHolt; 09-03-2013 at 05:37 AM.
You can set up a macro that hits a key very easily. People will do it if the servers continue to be as awful as they are now. You can't even log on to the JP servers anymore without getting 1017 so now that their precious JP players are being inconvenienced they will definitely do something to fix it hopefully.
But that's a small pop of people afking. It would get rid of most of em. It always does.You can set up a macro that hits a key very easily. People will do it if the servers continue to be as awful as they are now. You can't even log on to the JP servers anymore without getting 1017 so now that their precious JP players are being inconvenienced they will definitely do something to fix it hopefully.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.