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  1. #14
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    I'm a non-legacy player, playing on a legacy server. Level 32 on my primary. I'm quite savvy with making gold without grinding in MMO's and have been doing a little buying/selling and crafting on the side, and presently have ~85k

    I suspect that legacy players; having a larger pool of gold are more readily parted with it for their low level classes as I've noticed that provided a market isn't saturated I've been able to charge quite extortionate amounts for low end items and have them sell (ie. ~2000g for a copper choker that costs ~15g to make). On the flipside, it means trying to enter into a more mature marketplace - I've seen people advertising items for sale asking in the 0.5-2mil range, which suggests that legacy players might have huge reserves of gil which'll make entry into the high tier item market extremelt difficult for a post-ARR entry player

    Overall I find the monetary dynamics of MMO's quite fascinating to watch, makes me wish i had some formal education in economics.
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    Last edited by RyuujinZERO; 09-03-2013 at 03:18 AM.