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  1. #51
    Player
    Spythe's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Spythe West
    World
    Diabolos
    Main Class
    Lancer Lv 44
    Quote Originally Posted by Chompers View Post
    The simplest way to tell you this is that you are wrong and you should stop doing math..
    Anyone that thinks a 20s buff for 10% dmg isn't worth using has some issues. I can kinda understand the dot arguments since they are relatively weak but +10% dmg is good especially post 40. The better gear you get the more useful it is. I figured it was bugged or something but making an argument about not using it because of GCD is just silly. There is a reason the melee classes have rotations filled with buffs/debuffs. The poster also didn't take into account having the scholar skill speed buff and possible skill speed gear. The scholar buff alone drops teh GCD to sub 2.3sec
    (0)

  2. #52
    Player
    SKYeXile's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Xile Star
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chompers View Post
    The simplest way to tell you this is that you are wrong and you should stop doing math. A) The buff last 20 seconds not 10 seconds so a 10 second sample for parsing examples is retarded. If you were to do this shit combo example over a 20 second period of the time the difference is more like 200 damage. B) given that its 20 seconds you wouldn't be using just vanilla BS true thrust rotation over and over you have to take into account that you have rotations like Chaos Thrust with better potency AND armor pen debuffs and you have a crapload of off GCD damage buffs that would scale with this over the course of the 20 seconds as well AND DoTs that benefit.
    He still proved its worth using though...since you do more damage...
    (0)

    trf-guild.com

  3. #53
    Player
    Ambacht's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Kuro Kenshi
    World
    Odin
    Main Class
    Lancer Lv 60
    Is there anyone else that finds the lack of aoe for Dragon/lancer on lower lvls disturbing?
    Like when you have Fates where u GT kill multiple creatures, but you can only single target untill you hit 42+ for some of our aoe skills.
    Or is it just me? Because my screen is always full on blizzards on these Fates and with that said won't get the max out of those fates.
    (0)

  4. #54
    Player
    NanoMidgy's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Nano Midgy
    World
    Moogle
    Main Class
    Archer Lv 50
    Is there anything that is macro'able ?
    Is there any system to use a "combo" unique key ? (like having True/Vorpal/Full Thrust) in one key ?

    Some experienced DRG has doable rotations to offer? When I say doable I realize any sequence is doable, but in real time when you have to deal with bosses mechanics, switch to adds etc it can sometimes be better to efficiently apply something a tiny bit less optimal but a lot easier to stick to
    (0)

  5. #55
    Player
    Yfamura's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Tenshi Yfamura
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dervy View Post
    It "seems" nice. In all honesty, it's weak. Yeah, you can agree it's 20 seconds and its on the GDC so you can instant pop-it. I guess that's how they balanced it, but it's CRAP. Now let's do some math. For this example, we'll use Valkkys Damage Calculator (http://valk.dancing-mad.com/?page_id=202)

    So, let's make a 10s combo. We can use 4 GDC skills. One will be with Heavy Thrust. The other will be replaced with another True thrust. We're basing this off 363 Strength, 238 Determination, with a Gae Bolg (44 WD)...
    This could be interesting to see, but on a 20 sec dps rotation (the time that last Heavy Thrust), because on only 10 sec you're not measuring the whole potential of that buff.
    (0)

  6. #56
    Player
    Deimos11's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    23
    Character
    Quentin Hawke
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 16
    Could someone help me in regards to armour? I did a load of quests and got this slim plate like armour, however since then every "upgrade" has less actual armour, but a bit more stat wise, am I meant to sacrifice the armour for improved stats?
    (0)

  7. #57
    Player
    Ellyidol's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Ellyidol San
    World
    Tiamat
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Deimos11 View Post
    Could someone help me in regards to armour? I did a load of quests and got this slim plate like armour, however since then every "upgrade" has less actual armour, but a bit more stat wise, am I meant to sacrifice the armour for improved stats?
    I had the same issue. There are some really weird armors that quests give. Some 'Plate' armor are usable by us, some aren't. I end up having a really high armored piece with lower stats and being rewarded a lower armored piece with better stats later on, I choose the stats. In my mind, I'm a DPS anyway and I'm not supposed to be getting hit - which is what you should be aiming for anyway.
    (0)
    Ellyidon San - Tiamat - Dragoon

  8. #58
    Player
    xyaie's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Character
    Seyon Masters
    World
    Adamantoise
    Main Class
    Red Mage Lv 80
    "plate" is never usable by us. we can use scale. it will say its usable by mara, glad, lancer (and jobs). it will drop dex entirely and be aimed at an offensive melee. Sadly not many quest give it at all. technically its -our- type of armor (and a paladin/warrior who wants to dps).
    (0)

  9. #59
    Player
    Sam_Nexuz's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4
    Character
    Samiru Falkhort
    World
    Behemoth
    Main Class
    Samurai Lv 90
    Very Good info thx !
    (0)

  10. #60
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Chompers View Post
    SNIP
    Hopefully you read this and understand the reasoning behind it.

    Firstly, The Chaos Thrust Rotation isn't "powerful". I was basing this off the most powerful skill we could do. Secondly, the Dots ARE NOT AFFECTED by external buffs like Heavy Thrust and Blood for Blood. That's why I was using Thrust Combo as an example, because it's the hardest hitting rotation that a DRG has.

    I even said at the bottom of my post that this isn't taking into count the off-CD skills (our jumps), and I even STATED that over the course of a long fight, these will add-up.

    The point I'm trying to make is, Heavy Thrust makes 0 difference when you're killing smaller packs, solo, or bosses that take a few minutes of your time. Personally, I'd rather use that extra skill to add a utility skill like Feint during dungeon fights to support the Tank.

    And I did the math including jumps for 20 seconds also, and the difference was only around 200 for the first 20 seconds (Cause of Jump), then went back down to a difference of around 50 or 60 if I remember correctly for the next 20 seconds (cause Cool Down). I'll have to redo the math because I lost the paper I did it on >_<

    EDIT: Seeing as someone else has also asked for a 20 Second Rotation, I'll do it. Essentially, that's 8 GDC skills we can use, 1 of them has to be a Heavy Thrust, and will include a Power Surge > Jump. I'll only be using the Thrust Combo, like before, as this is the hardest hitting combo we can continuously do.

    EDIT 2: Just for some MORE confirmation. In no way, shape or form am I saying it is completely useless. In no way am I saying we should NEVER use it, nor am I disregarding the skill. What I am saying is this. The Heavy Thrust buff doesn't warrant enough use during shorter fights. Against Primals, The Praetorium Dungeons against Ultima Weapon, Ampador Keep and Wanderer's Palace, if you don't use it you're insane and you need to stop playing a Dragoon.

    Just to make it clear, I'm proving a point that during shorter fights, the buff is almost so small, you're better off using another GDC skill instead like a Utility or again, go back into your rotation, hence why I suggest for it to be buffed ever so slightly.

    Someone needs to make sure that everything is working as intended, whether or not he/she gets hate for it, or whether he/she proves themselves wrong. Fact is, if no one creates these hypothesis' and test these mechanics, we'll never know.
    (2)
    Last edited by Dervy; 09-02-2013 at 11:24 PM.

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