That doesn't change the fact that the Internet wasn't commercialize until 1995 and the first thing to be considered a true MMO was about 1998
I've explained to a few people, who suggested adding worlds would solve congestion issues, how it would not fix the problem in the long term. Having witness this happen to an MMO that started off really popular, greatly hyped and has a loyal fan base, I didn't want to see this happen to 14. Servers were added but, eventually, people stopped playing. First they got rid of all of their pvp servers, then they got rid of their regional servers. Last I heard, they only have 4 servers covering all the regions the game used to have separated.
So you can see my bit of concern and why I feel that adding more worlds is the equivalent to putting a short-term solution on something that has long term effects.
I LIKE the fence. I get 2 groups to laugh at then.
Don't remember using the term "toon" too much, in everquest or ultima....
Besides the point, give the game two weeks that's all I'm gonna say.
Im going to call my character "Toon" from now on. I like the Sound of the Word and my Toon agrees.
Toon, Toon, Toon!
Right there..... increased capacity......MOD /topic pleaseI'll just leave this here -
08/28/2013 4:33 AM
[Follow-up] Regarding Preparations to Increase the Capacity of our Data Centers (Aug. 27)
Thank you very much for playing FINAL FANTASY XIV: A Realm Reborn.
We would like to make a clarification regarding our previous announcement “Regarding Congestion in Japan Data Center Worlds (Aug. 27)” in which we stated that we are preparing to increase the capacity of our data centers.
The first half of the announcement regarding login and character creation restrictions was directed towards our players who would be playing during peak hours in Japan data center Worlds.
However, the second half of the announcement regarding increasing the capacity of our data centers was meant to also encompass North American and European data center Worlds and not just be limited to Japan data center Worlds.
We deeply apologise for causing concern amongst the North American and European community due to our lack of clarity. Capacity will be increased for data centers in all regions.
Once again, thank you for your understanding and cooperation to help us welcome more players to the game.
These details may come in a Producer's Letter soon. SE knows that existing worlds are beyond capacity and that simply adding more won't fix that. Maybe they're hoping some players will reroll, but surely that won't be enough.
SE has done organized world transfers twice for FFXIV already (once to merge worlds, once to cross data centers). Plus FFXI held new world emigration applications when it was growing, nearly 10 years ago. I'm not sure how SE handle it this time, so soon after launch, but this problem has also split friends, guilds and family members across worlds and I would like to see a solution that lets them play together as they intended.
'Tis true. I was also using the worldwide network of DARPA back in the late '80s. Mostly email and USENET (worldwide forums), but there were quite a few multiplayer games to keep people entertained. Small world. Even smaller if you knew things called ngp and ccwf.
Add:
Be Nice. Success means FF14 will see a lot of "toon", "realm", "rez", etc. Fear not. All will be assimilated eventually. (^_–) ☆
(Or vice-versa...)
Last edited by ArkhamNative; 09-02-2013 at 09:06 PM.
Of course we need more servers.
Even if they increase the capasity for the current servers, the moment they start the online sell again the servers are full again.
You are new in the english forum?Also, what the FUCK is with the posting limit on a games release forums?! HOW DOES THAT EVEN MAKE SENSE!
Last edited by Felis; 09-02-2013 at 07:32 PM.
I would also like some clarification on what the plan is for people on currently full servers experiencing error 1017. New servers sound great for anyone buying the game from here on out, but I am hoping they are planning something to allow more concurrent connections on the current servers. Otherwise nothing will be resolved.
OP has a point. When I read "to increase the capacity of datacenters" I understand "increase quantity of available servers". In the maintenance announcement it doesn't say anything explicitly about increasing capacity of existing servers, just addition of new servers, fixing problems with duty finder load and fixing known issues. Guess we'll see on Wednesday. I'm curious anyway, the new servers will probably just crash from all the congestion. Me and my best friend, we'll probably migrate as well, she's on Behemoth which is locked and I'm on Excalibur which is also locked...makes no sense to continue playing separately.
There is still the server trasnsfer service, coming mid september
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.