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  1. #401
    Player Shiyo's Avatar
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    Apr 2011
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    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by AlexiaKidd View Post
    I think they need to buff mobs up a lot. If I am R30 and the Mob is R30 that should be an even match that can go either way 10 ranks above and it should be impossible alone.
    I agree! That's how it was in FF11. At first, a level 35 WHM could solo a T mob, so I'm pretty sure this game will be fixed to be more like FF11 in difficulty, because both games suffered from the same problems at release.
    (0)

  2. #402
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    Mar 2011
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    Since the last time I posted, I see the same fail arguments that have already been shot down in the thread. Sorry for not paying all these newcomers attention, but if you said the following:

    Archers deserve top DD because they have the least defense.
    Archers deserve top DD because they pay for arrows.
    Archers deserve top DD because other DDs contribute "roles."
    This topic is stupid because some of the game is changing soon.

    Your argument has already been thoroughly discredited in the thread several times. Go back and read. That takes care of about five more people. Still wading through the rest for anything *actually* new.
    (0)
    Last edited by Peregrine; 05-01-2011 at 05:30 AM.

  3. #403
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    Mar 2011
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    Quote Originally Posted by Vanguard319 View Post
    They won't be nerfing us because there is no need to, arc is hardly overpowered, if you actually PLAYED the job at all for any determinate amount of time, you would know that. And seriously, "Another archer"? Are you going to resort to the fallacy of assassinating my character just to prove your point? You've already lost the argument and you don't even realize it.
    I'm not the one ignorant on archer's power. You are. You think you know the numbers just because you play it? You're biased and subjective. I'm looking at the numbers right now. You need about a 30% reduction in damage. I don't have to play you to see your output. This is yet another discredited argument.
    (0)

  4. #404
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by AlexiaKidd View Post
    I think they need to buff mobs up a lot. If I am R30 and the Mob is R30 that should be an even match that can go either way 10 ranks above and it should be impossible alone.
    the level of the mob is just a number, the fact is, what you consider an even match is probably 5 levels higher than you, i wouldnt want them to change this because you know how much exp a monster the same level as you gives? like uhhhh 60 exp? maybe 80? you gonna solo your way to 80k exp on that?
    Also ffxis system was a lie, for 90% of the game even match meant certain death, decent challenge meant likely death, and easy prey was 50 50. a few jobs could do even matches, after they buffed jobs signifigantly, and at the end of the day that knock out drag out fight was worth 100 exp, wtf.

    basically they planned for you to fight mobs higher than you, you were never supposed to see the level so it wasnt really relevant, mobs that conned even match (yellow) were in fact like 6 levels higher than you probably. Its more important for exp determination than you versus them, that the difference in level be as it is.
    (0)

  5. #405
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    Mar 2011
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    Quote Originally Posted by Augury View Post
    The problem with the nerf hammer is that it DOESN'T work.
    It worked incredibly well on the last group of archers. In fact, every Tanaka nerf has worked. Eventually. The problem is that Black mages and rangers were so entitled and so broken that it took several nerfs to work. The first nerf...well it just made said population defiantly stick to the status quo.

    Nerf hammers work. You just can't dink around with them or the players will resist the attack and keep their broken mechanics and status intact. You have to do what Tanaka did to black mages and rangers. You have to do what Tanaka did to meleers.

    Oh it'll work. You saying "it'll never work" is exactly what rangers and black mages have said before you. Keep pushing. See what happens to your posture.
    (0)

  6. #406
    Player

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    Mar 2011
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    Ul'dah
    Posts
    334
    Quote Originally Posted by Peregrine View Post
    It worked incredibly well on the last group of archers. In fact, every Tanaka nerf has worked. Eventually. The problem is that Black mages and rangers were so entitled and so broken that it took several nerfs to work. The first nerf...well it just made said population defiantly stick to the status quo.

    Nerf hammers work. You just can't dink around with them or the players will resist the attack and keep their broken mechanics and status intact. You have to do what Tanaka did to black mages and rangers. You have to do what Tanaka did to meleers.

    Oh it'll work. You saying "it'll never work" is exactly what rangers and black mages have said before you. Keep pushing. See what happens to your posture.
    Your solution simply isn't viable. You have lost the same argument sever times in this thread. Every time you fall back on personal attacks and straw man. Give it a rest already.
    (0)

  7. #407
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Physic View Post
    the level of the mob is just a number, the fact is, what you consider an even match is probably 5 levels higher than you, i wouldnt want them to change this because you know how much exp a monster the same level as you gives? like uhhhh 60 exp? maybe 80? you gonna solo your way to 80k exp on that?
    Also ffxis system was a lie, for 90% of the game even match meant certain death, decent challenge meant likely death, and easy prey was 50 50. a few jobs could do even matches, after they buffed jobs signifigantly, and at the end of the day that knock out drag out fight was worth 100 exp, wtf.

    basically they planned for you to fight mobs higher than you, you were never supposed to see the level so it wasnt really relevant, mobs that conned even match (yellow) were in fact like 6 levels higher than you probably. Its more important for exp determination than you versus them, that the difference in level be as it is.
    And by making an even match an actual even match they could alter SP/EXP give even match 200 and incredibly tough 500, problem solved
    (0)

  8. #408
    Player
    AlexiaKidd's Avatar
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    Mar 2011
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    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Peregrine View Post
    It worked incredibly well on the last group of archers. In fact, every Tanaka nerf has worked. Eventually. The problem is that Black mages and rangers were so entitled and so broken that it took several nerfs to work. The first nerf...well it just made said population defiantly stick to the status quo.

    Nerf hammers work. You just can't dink around with them or the players will resist the attack and keep their broken mechanics and status intact. You have to do what Tanaka did to black mages and rangers. You have to do what Tanaka did to meleers.

    Oh it'll work. You saying "it'll never work" is exactly what rangers and black mages have said before you. Keep pushing. See what happens to your posture.
    Yeah the best Nerf they did for BLM's was Colbri, thanks for that SE way to go......
    (0)

  9. #409
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    Mar 2011
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    Quote Originally Posted by Raikki View Post
    All the content in the game is ridiculously easy so why is anybody even arguing over one class trivializing it slightly more than another? We already know that combat is going to be undergoing serious changes, and nobody knows what the mechanics of future (hopefully at least somewhat challenging) encounters will be like.
    This argument is poor because the people who are arguing for game improvement are assuming the game is eventually not going to be a failure. What you just said is basically why even bother, who cares about this game?

    Uh I do. If they actually make the content difficult and good, players will struggle with it. Players will look to answers other than balanced builds that includes everyone and resort to tactics that sidestep diffiulty and only includes certain people.

    Archer
    Archer
    Archer
    Archer
    Archer
    Archer
    Gladiator
    Thaumaturge

    There is no point in any other setup. None. Well except

    Thaumaturge
    Thaumaturge
    Thaumaturge
    Thaumaturge
    Thaumaturge
    Thaumaturge
    Thaumaturge
    Thaumaturge
    Lan....no just kidding Thaumaturge.

    Sure no one does this because the game is easy. This discussion is for when the game gets hard.

    When players USED to resort to these fail setups, Square's official stance was that they encourage players to find unique ways to address challenges. When everyone quit their game but the rangers bards black mages and ninjas, they changed their tune and started beating the jobs that were included in these "unique" setups time and time again with bats.
    (0)
    Last edited by Peregrine; 05-01-2011 at 05:44 AM.

  10. #410
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    Mar 2011
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    Quote Originally Posted by AlexiaKidd View Post
    Yeah the best Nerf they did for BLM's was Colbri, thanks for that SE way to go......
    See, that was Tanaka just spitting in their faces and laughing. You really can't blame the developers for eventually getting angry at black mages. That job concentrated a horrible, entitled, power-hungry group of people who almost ruined that game. So did ranger.

    We need to nerf archer and thaumaturge before it gets to the point where it becomes a personal vendetta between the developer and the player. As much as I love to see people who deserve it get pwned, it creates years worth of painful play for the other players.

    Those players aren't even worth the satisfaction of seeing them eventually get their asses kicked. Just balance it now and spare everyone the scene.
    (0)
    Last edited by Peregrine; 05-01-2011 at 05:41 AM.

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