Ya, they really need anti-afk systems. And you can deal with the running into a wall issue. Hell, even WoW has.exactly they have no idea that a Anti-afk system will not solve anything. the world isnt really full the data center queue system is full, and there is only a queue because SE put an artificial cap on each server to prevent things like the duty finder servers from crashing or prevent overloads in the starter zone crashing teh whole server.
Look at it this way putting the artificial cap on "SOME" player get to play on a smooth non laggy server and enjoy the product. Do not put the cap on and servers constantly crashing then "NO ONE" gets to play.
Yep. And at least in FFXI the population never seemed to be as big a trouble to cause issues.
Player
this is a sorely needed option
Yes make it even more obvious to dodge the system that gets implemented. Brilliant idea. That doesn't always work anyway.
A bit off topic the other thing they need to address is the gil/gold spammers getting into the game. I've been hearing about this going on.
Tessariel Aerlinn
Blessed by light and the burden of shadow/ Souls abide to an endless desire.
welp they have lost me as a subscriber this is the WORST launch issues I have ever seen in an mmo and they want people to wait till next week HA! no thank you have a nice day and good fucking bye
I'm gonna give it until the free time period is up. If it's still broke by then, I'm done too.
What for an queue system if it dont work!?
Ya, I'm saying they should fix it. Get it to work. And not have such a low queue cap apparently. Creating a log in queue shouldn't take nearly as much server resources as the game world itself and should be managed on a separate server box.
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