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  1. #1
    Player
    Griffeth's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    190
    Character
    Griffeth White
    World
    Excalibur
    Main Class
    Machinist Lv 60
    They are two different styles of classes. PLD = Mitigation WAR = HP/Damage
    (2)

  2. #2
    Player
    AlbelV's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    21
    Character
    Albel Vain
    World
    Behemoth
    Main Class
    Gladiator Lv 31
    Among all the posts, this one hits the jackpot in my opinion

    Quote Originally Posted by Griffeth View Post
    They are two different styles of classes. PLD = Mitigation WAR = HP/Damage
    And as far as I'm concerned, WAR has no problems holding aggro on a Single Target, whereas PLD has a slight problem holding AOE aggro (which is no problem at all depending on the player's skill rotation and the Team's choice of skill, ex sleep, AOE spells).
    (1)

    Free Company Weblink: http://shinracorporation.guildlaunch.com/
    IGN: Albel Vain

  3. #3
    Player
    WobbleGobble's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Theldyr Hum
    World
    Diabolos
    Main Class
    Gladiator Lv 100
    I completely agree that it is slightly difficult to hold aggro on multiple targets, but only really against way-too-ambitious black mages (who really should sleep and single target, in my opinion).
    Healing aggro is easy to combat by switching targets while you do your combo. If your single target dps understand how to read marks - aggro is never an issue as a paladin.

    I think we'll see the full utilization of paladins and warriors in parties as more content is released and completed in full parties.
    (1)

  4. #4
    Player
    UrbanLucrece's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    69
    Character
    Urban Lucrece
    World
    Odin
    Main Class
    Gladiator Lv 50
    PLD vs WAR as tank and which generate most enmity is interesting in itself.

    But: As in a team play to make a fight go smoothly it's not just about the tank generating enmity it's as much about other classes holding back so the hate is on the tank. Many people forget this.
    (1)

  5. #5
    Player
    Scudik's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Alma Tari
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AlbelV View Post
    Among all the posts, this one hits the jackpot in my opinion



    And as far as I'm concerned, WAR has no problems holding aggro on a Single Target, whereas PLD has a slight problem holding AOE aggro (which is no problem at all depending on the player's skill rotation and the Team's choice of skill, ex sleep, AOE spells).
    Yeah sometimes the warrior manage to steal the aggro on one mob from me, that's an issue, or not.

    Flash is by far, once you take the damage reduction from defiance/shield oath into account, the best aoe threat ability, guess who got twice the mana of the other one ?
    (0)

  6. #6
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    Quote Originally Posted by Griffeth View Post
    They are two different styles of classes. PLD = Mitigation WAR = HP/Damage
    The mitigation is a little weak for gla/pld is should not rely so much on 15/sec and 20 sec skill but rather they should all be 30 sec skills. We already weaker when it comes to aoe aggro so make us stronger in single target aggro. likewise make mrd stronger in aoe aggro.

    This way we each have our place gl/ pld as boss tank n mrd as aoe tank, I am sure healers would loves us both then. lol
    (0)