Results 1 to 10 of 14

Hybrid View

  1. #1
    Player
    revial's Avatar
    Join Date
    Apr 2012
    Posts
    24
    Character
    Sevril Yveliski
    World
    Durandal
    Main Class
    Archer Lv 22
    What makes it worse is all the lavish praise this producer is getting, despite him refusing to do anything about afkers in his 'apology' to the community. What a tool. Both him and his defenders. That, alone, would do more to address the issues than more data centers (which we've yet to see, a week later).

    By the way, 1.0 launch had this exact same issue with everyone staying afk due to incredibly poor login servers and lack of robust queues. Fun to see they learned absolutely NOTHING from that launch.

    Oh, and there's no afk boot because in their minds, it's actually a feature to allow players to stay logged in and run a personal store. They're hoping enough people leave, especially after the first free 30 days, like in most MMOs that the problem solves itself. Just like in 1.0.

    In fact, with the sheer numbers of afk players sitting around aetherytes, SE has one hell of a warped view of actual healthy active population on any of their servers. Made noticeable by it taking anywhere between 40 minutes and 3 hours to get a Duty Finder group running. It doesn't help that character creation has essentially been non-existent since day one of launch, so despite being a "new" game, there is hardly anyone available at this point to run the required lower level dungeons and group main story fights.

    Considering this is a billion dollar company, the amateur hour management is more than a little hilarious.
    (2)
    Last edited by revial; 09-01-2013 at 06:49 AM.

  2. #2
    Player
    Brotech's Avatar
    Join Date
    Jun 2011
    Posts
    71
    Character
    Sunao Khan
    World
    Zalera
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by revial View Post
    What makes it worse is all the lavish praise this producer is getting, despite him refusing to do anything about afkers in his 'apology' to the community. What a tool. Both him and his defenders. That, alone, would do more to address the issues than more data centers (which we've yet to see, a week later).

    By the way, 1.0 launch had this exact same issue with everyone staying afk due to incredibly poor login servers and lack of robust queues. Fun to see they learned absolutely NOTHING from that launch.

    Oh, and there's no afk boot because in their minds, it's actually a feature to allow players to stay logged in and run a personal store. They're hoping enough people leave, especially after the first free 30 days, like in most MMOs that the problem solves itself. Just like in 1.0.

    In fact, with the sheer numbers of afk players sitting around aetherytes, SE has one hell of a warped view of actual healthy active population on any of their servers. Made noticeable by it taking anywhere between 40 minutes and 3 hours to get a Duty Finder group running. It doesn't help that character creation has essentially been non-existent since day one of launch, so despite being a "new" game, there is hardly anyone available at this point to run the required lower level dungeons and group main story fights.

    Considering this is a billion dollar company, the amateur hour management is more than a little hilarious.
    Apparently people don't read....

    http://forum.square-enix.com/ffxiv/t...17#post1132817

    The addition of new Worlds, as well as the adjustments to the duty finder servers, will be complete as of tomorrow. We will then enter our final internal testing phase of these features in preparation. If the results from these tests are favorable, we will conduct an extended all-World maintenance on Wednesday (Japan time). Once the new Worlds are implemented and the duty finder server load has been redistributed over smaller World server groups, we believe that many of the login issues that players are currently experiencing will clear.
    (5)

  3. #3
    Player
    Tristaris's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    Tristaris Amaranth
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by revial View Post
    In fact, with the sheer numbers of afk players sitting around aetherytes, SE has one hell of a warped view of actual healthy active population on any of their servers. Made noticeable by it taking anywhere between 40 minutes and 3 hours to get a Duty Finder group running. It doesn't help that character creation has essentially been non-existent since day one of launch, so despite being a "new" game, there is hardly anyone available at this point to run the required lower level dungeons and group main story fights.

    Considering this is a billion dollar company, the amateur hour management is more than a little hilarious.
    I've actually had no problems getting into dungeons and whatnot. Granted I main a paladin, so I don't guess that says a whole lot. Unfortunately DD are a dime a dozen so the queues are going to be high regardless for those not healing/tanking or grouped with either of the two. Also, I wholeheartedly disagree that kicking anyone AFK is going to help. The servers are still going to be that congested, and then when folks get kicked offline, it's going to turn into the same mess you have now. The only thing that's going to fix the problems is to increase server capacity/the amount of servers to spread the population out a bit more or whatever they do. I don't know about anyone else but every time I'm in a main city or town, I see maybe a few folks AFK, and I know in my FC there is maybe one or two afk at any given time - there's bigger issues than AFKing people. If you're going to bitch about people being AFK, at least have the common decency to gripe about the bots and gold farmers wasting "precious spots" too.
    (0)

  4. #4
    Player
    revial's Avatar
    Join Date
    Apr 2012
    Posts
    24
    Character
    Sevril Yveliski
    World
    Durandal
    Main Class
    Archer Lv 22
    Quote Originally Posted by Tristaris View Post
    I've actually had no problems getting into dungeons and whatnot. Granted I main a paladin, so I don't guess that says a whole lot. Unfortunately DD are a dime a dozen so the queues are going to be high regardless for those not healing/tanking or grouped with either of the two. Also, I wholeheartedly disagree that kicking anyone AFK is going to help. The servers are still going to be that congested, and then when folks get kicked offline, it's going to turn into the same mess you have now. The only thing that's going to fix the problems is to increase server capacity/the amount of servers to spread the population out a bit more or whatever they do. I don't know about anyone else but every time I'm in a main city or town, I see maybe a few folks AFK, and I know in my FC there is maybe one or two afk at any given time - there's bigger issues than AFKing people. If you're going to bitch about people being AFK, at least have the common decency to gripe about the bots and gold farmers wasting "precious spots" too.
    There are a TON more people sitting afk then bots. Anyone who tries to pretend it's just a few people are passive aggressively defending this via deflection and lies because they're afraid of having to ever go through login roulette again.

    We're not talking about kicking people off who are immediately going to try logging back in. :eyeroll: We're talking about kicking people off who really are afk. You know. Sleeping. Working. etc. This strange world you live in where they'll all immediatly try to log back in, clogging the servers to the same extent is more strange fantasy.

    Every single city, and just about every single Aetheryte, has more afk people than not, even accounting for people who are actually afk (ie: bathroom, etc). This is not new. This is the EXACT same issue that occurred during 1.0 launch, just on a larger scale due to all the hype the relaunch got.
    (1)

  5. #5
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by revial View Post
    Oh, and there's no afk boot because in their minds, it's actually a feature to allow players to stay logged in and run a personal store. They're hoping enough people leave, especially after the first free 30 days, like in most MMOs that the problem solves itself. Just like in 1.0.
    But... but.... Market Boards. Your retainers sell on the market boards for you now, just like the AH of old on top of being extra storage. Is there even an option to run your own personal store now? Not that I've seen. Without that system in place there's no justification for this kind of mentality, unless they plan to implement it in the future, which for the love of everything I hope they -don't-.

    Personal character stores in FFXI weren't so bad, I could handle those since they were relatively sparse and there was an AH. The stores in XIV v1.0 were an absolute nightmare, 60 to 80 retainers all crammed into a single room, so tightly packed that you had to move one step at a time to find anything. Oh and make sure to go slow and look everywhere since they'll only display 20 or so at a time, so you need to make sure some are off screen so new ones would load.

    No... Auction Houses are proven effective, good drivers of game economy and good incentive to crafters, even with the standard Auction fees (Tax rate per ARR). Personal stores are places where people can go listing their 'prestige, look what I have and you don't' items for outrageous sums like 99,999,999 gil all while taking up valuable server resources.
    (1)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE