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  1. #151
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Joe_Cool View Post
    Says the person that isn't a high rank ARC lolllllll <3
    The problem is you think archer is new and novel, when they're not. They're the same old trouble Square's already gotten into before. Don't need a high level archer. I have more experience than you in this matter because I've played out this scenario before.
    (0)

  2. #152
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Peregrine View Post
    Make multishot miss, and remove the buffs on hits 2 and 3. That's a start.
    Reducing their attack power or increasing their stamina costs would be the 2nd fix.
    I think the trouble with archer's superior dps probably lies in an imbalance in the combination of bow plus arrow stats.
    Uhh... hate to break it to you, but multishot CAN miss. What a retard >_<
    And fyi, this isn't XI.
    (2)

  3. #153
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Good job defending by yourself in this thread peregrine. i too have played FFXI for a very long time 2003-2009, and yes i can see what you mean when you compare and archers and rangers... those poor dhalmels in bibiki bay(5RNG+1BRD)..

    Anyways...

    Those who thinks ARC is just as good as any other DD should think twice, ARC is better than all the melee DD at the moment. If you are denying this it means either you are don't want SE adjusting the class, or Have not level'd any other Melee class and told yourself "i if was archer i could have killed this mob faster" or just in denial.

    In my Current static consisting of 7 members and a mule, everyone has archer level'd expect me(because i know it will be "adjusted" in the future) and i also have heard them saying that if "i was on archer, this leve would have been over along time ago". I'm gonna guess the Archer population is higher than any other melee, seeing how almost everyone wants to lvl archer or have a 50 archer in their arsenal already. why? "its the most balanced class?" please.

    Archer do have their disadvantage in their defense and cant solo much of even match mobs at rank 45+, but when it comes to a party with tank, healers etc, you they dont have to worry about lacking defense(since provoke/taunt is much better in FFXIV), imo Linkshells perfere ARC over any other DD in NMs... and you know some of you who has ARC leveld it because of that or leveling it because you heard about its damaged output.

    A tank, couple of Mages, and 5xARC would get a 50NM dead before a same set up with 5x(insert any other melee).

    In the current condition of the game, last thing i want to see is a ARC nerf and ppl rage quit game, but i would like to see
    buffs for other classes such as multihit skills(that arnt capped to each hit)to bring them to archer's output lvl.
    (1)
    Goodbye, Final Fantasy...

  4. #154
    Player
    Joe_Cool's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Jojo Cool
    World
    Hyperion
    Main Class
    Conjurer Lv 15
    There are only 2 things that make ARC a better DD than the others.

    Raging Strike 2 & Multishot. BTW, multishot is pointless to use without Raging Strike 2 unless your just buffing before the fight.

    But....Raging Strike 2 can be equipped on other jobs and it pwns on other DD as well.
    (1)

  5. #155
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Aaaand ARC dont have 3K TP skills...I guess it evened out
    (1)
    Aion Zwei - Masamune

  6. #156
    Player
    Shampooo's Avatar
    Join Date
    Mar 2011
    Posts
    148
    Character
    Shampoo Yamasun
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Peregrine View Post
    The source is our shell carpenters who can't make enough bows, while bhuj's, lances, and knuckles all remain unsold. A R40 bow still costs 300k. Know what a R40 axe costs? 40. If that. Why? Everyone's an archer. No one's a marauder.

    If you don't see the world becoming a generic archerfest...no wonder this thread comes as a shock.
    Market on your server must suck =p
    (3)

  7. #157
    Player
    Huy's Avatar
    Join Date
    Mar 2011
    Posts
    14
    Character
    Maximus Legatus
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    For someone who using FFXI History as fact to proving his/her point, you clearly did not get your fact right. What got nerfed for Rng in FFXI was not the dmg, but the ability to stay in close range with the mob, using /nin and dual daggers to get tp and do dmg with rng ws. Dmg output of a rng stay the same or even higher b4 the nerf if you stay in the right range in FFXI. What stop people in FFXI to do rng party was not the dmg but that they actually have to spend gil on arrow. B4 the nerf most rng in party would just get their tp with dual daggers then spam sidewider and if you have a Kclub that would give you even higher advantage than other DD.
    (2)

  8. #158
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Joe_Cool View Post
    There are only 2 things that make ARC a better DD than the others.

    Raging Strike 2 & Multishot. BTW, multishot is pointless to use without Raging Strike 2 unless your just buffing before the fight.

    But....Raging Strike 2 can be equipped on other jobs and it pwns on other DD as well.
    Multishot(big advantage at beginning of the fight, using it in middle is just stupid unless ur safe)

    As well as Trifrucate(3hit), Quick Knock(multihit ws pre 30's), Bloodletter(1000TP, also recast is insanely short compared to other "final ws") Wide Volley II(a good non steadfasted AoE for 1000tp).. all im saying is archer is better DD for those who refused.
    (0)
    Goodbye, Final Fantasy...

  9. #159
    Player
    Shampooo's Avatar
    Join Date
    Mar 2011
    Posts
    148
    Character
    Shampoo Yamasun
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Peregrine View Post
    Thought u said you had a screen shot of an archer doing 3k. this only showed a ~1200 mutlishot most likely buffed with RS or Ferocity.
    (1)

  10. #160
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Shiyo View Post
    Please go play WOW and post on their forums, your attitude and personality belongs there, not here.
    Please, no. The WoW forums actually hate people like peregrine. Snide remarks like "got killed in a battleground, going to the forums" are very different from what pere does here.

    That said, I don't understand enough about archers to make any real comments. Though if this is indeed the case, then I have to wonder why it's so hard for SE to make a ranged weapon class that is balanced and on par with everyone else.

    PS: If history is repeating itself, this means we'll eventually see MRD and GLD get put out of a job by someone with the ability to completely negate damage, LNCs will eat some change to weapon skills that will label them as gimp for the better part of four years, and THM will really become Red Mage and be solely focused on spamming refresh.
    (2)
    Last edited by Duelle; 04-29-2011 at 02:41 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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