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Thread: Music

  1. #61
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    I really like the battle tracks in the game.
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  2. #62
    Player Shiyo's Avatar
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    Quote Originally Posted by DeadRiser View Post
    Meh just because you don't think it fits, doesn't mean it doesn't fit. The subtle music with a light piano music while adventuring is actually very peaceful and I like it. The coerthas battle music, maybe they have something else planned and there will be more mobs from the garlean empire there or something. And if you have ever traveled there, the mobs are a little more epic than an antling digger. I very much enjoy the music in this game and hope they don't change it
    It's not an opinion of whether or not it fits, it's a fact. There's really no way you can argue if the music fits or not @_@, it makes no sense AT ALL.

    I just went to mistbeard cove, and LOL, the music is that of a town. The music does not fit the zone at all....it's really confusing and weird. It's like nobou thought this was a city and not a cave underground with mobs x_x
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  3. #63
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    Quote Originally Posted by Nuru View Post
    Hitoshi Sakimoto. That is all.
    Agreed! I've been saying this since these forums opened.
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  4. #64
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    Quote Originally Posted by Shiyo View Post
    The problem with this games music is it isn't "Bad music", it's that it doesn't fit any zone AT ALL. None of the music fits or makes any sense, it was completely rushed. This games music is good, but it doesn't work for where they put it. Coerthas music makes no sense AT ALL, seriously, go listen to it and look at the zone. Thanalan's music also doesn't make sense, why am I hearing this type of music in a desert? Uldah's doesn't really fit either, limsa's is fine, Mor dhona's is AWESOME once the creepy music starts. A lot of zones don't even have music, like nanawa, muy-tuy, cassie, etc.

    The music is fine, the places they use the music is horrible.

    http://www.youtube.com/watch?v=LpmsFVCaKP4 <- Coerthas theme, please, tell me, how does this music make ANY sense being in Coerthas? It doesn't.

    http://www.youtube.com/watch?v=5OzLR...eature=related Is this in the game? It's good, but shouldn't this be boss battle music and not "coerthas battle music" lol?

    http://www.youtube.com/watch?v=dhHoc...eature=related <- Thanalan theme, why is this desert music?

    http://www.youtube.com/watch?v=OiHA7...eature=related <- "Track 37" - Where the hell is this song?

    http://www.youtube.com/watch?v=1dJ3D...eature=related <- Fieldcraft guildleve music. this reminds me of music for bastok for some reason, why is this music for a fieldcraft leve?

    Another problem is we hear the SAME music all the time. Just bought the game and killing mobs? Have fun listening to thanalan's theme. Killing mobs at 10? Same. 20? Same. 30? Same, 40? Same! 50? Yep, you bet. Very lame, different parts of the zone needs different music, different atmospheres, different everything. It mainly goes back to everywhere being copy/paste tbh.
    Not to burst your bubble, but FFXI was the same battle track all around the world. Only time it changed was when you were in Party/cave/both/expansion/boss. Otherwise, FFXIV has a wider variety of tracks, and let alone it is your choice to rank up in different areas or not.

    I'm not really for or against any changes, i just wish Hitoshi would have worked on it. Maybe its just me, but i think Akihiko Yoshida's Artwork and Hotoshi' Sakimoto's compositions really compliment each other. Not once have i seen a Final Fantasy title with Yoshida's artwork go without Hitoshi Sakimoto.

    If Hitoshi could work closely with Nobuo Uematsu, I think that would make for some orgasmic music for this game. I have lots of love for Uematsu, but I think this game requires more than one person working on the music. :P
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  5. #65
    Player Shiyo's Avatar
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    I was not talking about battle music, that doesn't need to change, I was talking about the zone-wide music.
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  6. #66
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    Gramul's Avatar
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    Quote Originally Posted by Kirith View Post
    as he was forced to compose them without even seeing the game once.
    That's...disheartening.
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  7. #67
    Player Shiyo's Avatar
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    Quote Originally Posted by Gramul View Post
    That's...disheartening.
    It makes perfect sense, it's why none of the music fits any of the zones.
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  8. #68
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    Quote Originally Posted by Nuru View Post
    Not to burst your bubble, but FFXI was the same battle track all around the world. Only time it changed was when you were in Party/cave/both/expansion/boss. Otherwise, FFXIV has a wider variety of tracks, and let alone it is your choice to rank up in different areas or not.

    I'm not really for or against any changes, i just wish Hitoshi would have worked on it. Maybe its just me, but i think Akihiko Yoshida's Artwork and Hotoshi' Sakimoto's compositions really compliment each other. Not once have i seen a Final Fantasy title with Yoshida's artwork go without Hitoshi Sakimoto.

    If Hitoshi could work closely with Nobuo Uematsu, I think that would make for some orgasmic music for this game. I have lots of love for Uematsu, but I think this game requires more than one person working on the music. :P
    FFXI has 12 battle themes not counting boss/assault/pankration/ballista music. XI has a much wider variety of tracks but it also has a ton of years and expansions behind that. My argument is that the XI tracks actually suit the game. I say if XIV is going to jack every member of XI's dev team they might as well bring in the composer too. That man can make a soundtrack. Special mention to Kumi Tanioka as well.
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  9. #69
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    Quote Originally Posted by Demacia View Post
    FFXI has 12 battle themes not counting boss/assault/pankration/ballista music. XI has a much wider variety of tracks but it also has a ton of years and expansions behind that. My argument is that the XI tracks actually suit the game. I say if XIV is going to jack every member of XI's dev team they might as well bring in the composer too. That man can make a soundtrack. Special mention to Kumi Tanioka as well.
    At this point, i really wouldnt mind a change in composition, but if Uematsu were given some time to actually visualize the prefect scenery + sound visualizations, I'm sure it would make for a great game. FFXI composer Naoshi Mizuta was perfect for FFXI and the setting + scenery.

    What I would like to see is more than one composer making music for this game, and be able to use the same instruments and soundfonts so that the music isnt out of whack. Hitoshi Sakimoto happens to be one of my favorites, and since Akihiko Yoshida has done the artwork for the game, I just can't help but to feel weird about the artwork-composer combination.
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  10. #70
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    DeadRiser's Avatar
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    Quote Originally Posted by Shiyo View Post
    It's not an opinion of whether or not it fits, it's a fact. There's really no way you can argue if the music fits or not @_@, it makes no sense AT ALL.

    I just went to mistbeard cove, and LOL, the music is that of a town. The music does not fit the zone at all....it's really confusing and weird. It's like nobou thought this was a city and not a cave underground with mobs x_x
    We know nothing about mistbeard cove or any lore about it. Hell, we don't even have leves there yet, so you can't really judge on it yet. I like it, redoing the music in this game takes time and people un-appreciating what he did is kind of sad
    (1)

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