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Thread: The Monk Temple

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  1. #1
    Player
    Odiato's Avatar
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    Aug 2013
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    Character
    Odiato Beake
    World
    Odin
    Main Class
    Warrior Lv 70
    Regardless, a critical hit from ID is not guaranteed. And without an ID crit, ID won't pull significantly ahead of a standard MNK rotation. A Bootshine crit will always do more than an ID non-crit, and a Bootshine crit is guaranteed.

    Impulse Drive is not useless, but it is very risky. Between crit chance, the possibility of missing the rear attack bonus (hate shift, mob moving), and working in other MNK skills on the fly, you are walking a tightrope - and there's no significant payoff for success.
    Well i'm not saying that i wont use Bootshine and i'll use ID instead, infact i always put my ID after Bootshine.
    I understand that without ID i will arrive faster at the next BS dealing more damage (supposing that ID won't crit) but since i don't loose that much dps eaven if it doesn't crit i think that is worth to use it.
    I personally use Invigorate, Bloodbath, Blood for Blood and the DEF+20% MRD skill. I also have Mercy Stroke, which would be a nice way to conclude an encounter if I ever remembered to use it; Impulse Drive would also work here, but MS is 200 potency and doesn't need to go up the rear.
    Yes those are all goods skills wich i'll get, but anyway right now i'm thinking about boss fights, u will use MS only every 90 seconds and only when the boss is below 20%.
    I'm not saying that it isn't good, but since it doesn't eaven share the gcd is just a skill to use when is not on cd and it doesn't change your rotation.
    (0)
    Last edited by Odiato; 08-30-2013 at 08:56 AM.

  2. #2
    Player
    0caid0's Avatar
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    Aug 2013
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    Character
    Caid Rin
    World
    Odin
    Main Class
    Pugilist Lv 50
    Comparing ID to bootshine is pointless.
    Bootshine puts you in raptor form so it'll always be simply better.
    Fracture or touch of death would be a better comparison and both do a LOT more damage. ID is better for bursting or against mobs with low health, personally i'd take MS ahead of it in them situations.

    Theres just better choices.
    (0)

  3. #3
    Player
    Odiato's Avatar
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    Odiato Beake
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    Odin
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    Warrior Lv 70
    Quote Originally Posted by 0caid0 View Post
    Comparing ID to bootshine is pointless.
    Bootshine puts you in raptor form so it'll always be simply better.
    Fracture or touch of death would be a better comparison and both do a LOT more damage. ID is better for bursting or against mobs with low health, personally i'd take MS ahead of it in them situations.
    Theres just better choices.
    Why seems like everyone think that i wont use BS and i will instead use ID?
    I'm not doing that, i was just compraing the damage, in this way is easier to understand that impulsive drive deal almost the same damage if not critted and a lot more if critted.
    I'll use both in my rotation that's obvious, i wanted u to understand that it can deal a lot of damage and i think is worth to ADD it in my rotation when i have time to do so.
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  4. #4
    Player
    0caid0's Avatar
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    Character
    Caid Rin
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    Odin
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    Pugilist Lv 50
    Quote Originally Posted by Odiato View Post
    Why seems like everyone think that i wont use BS and i will instead use ID?
    I'm not doing that, i was just compraing the damage, in this way is easier to understand that impulsive drive deal almost the same damage if not critted and a lot more if critted.
    I'll use both in my rotation that's obvious, i wanted u to understand that it can deal a lot of damage and i think is worth to ADD it in my rotation when i have time to do so.
    Add fracture or touch of death instead and do more damage.
    I dont think you'll use ID instead of bootshine but its a silly, pointless comparison. They share no real similarity in terms of their purpose.
    (0)

  5. #5
    Player
    Cygnini's Avatar
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    Character
    Tarik Rybnik
    World
    Midgardsormr
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by 0caid0 View Post
    Add fracture or touch of death instead and do more damage.
    I dont think you'll use ID instead of bootshine but its a silly, pointless comparison. They share no real similarity in terms of their purpose.
    Or you could keep both DOTs up on bosses whilst also using Impulse Drive when you can.

    Touch of Death -> Bootshine -> Twin Snakes -> Demolish -> Fracture -> Bootshine -> Impulse Drive -> Twin Snakes -> Snap Punch -> Bootshine -> Impulse Drive -> Impulse Drive -> Twin Snakes -> Demolish -> Fracture will keep up your greased stacks as well as your DOTs, applying Touch of Death whenever it goes off as well.

    I excluded Dragon Kick as I'm not yet 50 and I do not have it, but even then it doesn't really change anything - just another skill you'll have to cycle through.
    (0)

  6. #6
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Cygnini View Post
    Or you could keep both DOTs up on bosses whilst also using Impulse Drive when you can.

    Touch of Death -> Bootshine -> Twin Snakes -> Demolish -> Fracture -> Bootshine -> Impulse Drive -> Twin Snakes -> Snap Punch -> Bootshine -> Impulse Drive -> Impulse Drive -> Twin Snakes -> Demolish -> Fracture will keep up your greased stacks as well as your DOTs, applying Touch of Death whenever it goes off as well.

    I excluded Dragon Kick as I'm not yet 50 and I do not have it, but even then it doesn't really change anything - just another skill you'll have to cycle through.
    Not likely, to keep optimal power pre-50 (no dragon kick rotation) you get about 1 free skill "do what you want" skill in the 3forms rotation. And this is assuming you keep up twin snake at every possible rotation.

    you refresh grease, twin is 12 seconds. that means unless you have a very very stable opponent, you are likely to extend it to 4 skills without loosing any one of those buffs. You maybe able to extend a 5th one with the skill speed up, but you usually end up hitting the animation wall, when you add in buff stacking (animations count if even if GCD doesn't) So anything more is theoretical bickering on "possible". This isn't even considering to have to add in "error correction" because all stuff is applied at the end of the animation, not the beginning.

    So except for burst damage scenarios (buff-spam) for consistent damage rotation, you want only weave in 1 extra skill from rap-cou-oppo.

    So while people want to be l33t and use all these complicated rotations... a simple 3+1 step rotation will net you 99% mnk powerness.
    (0)
    Last edited by kukurumei; 08-31-2013 at 01:24 AM.

  7. #7
    Player
    Odiato's Avatar
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    Character
    Odiato Beake
    World
    Odin
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    Warrior Lv 70
    So while people want to be l33t and use all these complicated rotations... a simple 3+1 step rotation will net you 99% mnk powerness.
    99%? I want 100%
    (0)

  8. #8
    Player
    Odiato's Avatar
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    69
    Character
    Odiato Beake
    World
    Odin
    Main Class
    Warrior Lv 70
    Quote Originally Posted by 0caid0 View Post
    Add fracture or touch of death instead and do more damage.
    I dont think you'll use ID instead of bootshine but its a silly, pointless comparison. They share no real similarity in terms of their purpose.
    I'm already using both, as i said i don't remove ANYTHIN in my rotation, i keep my staks up, twin snakes buff up, and both the dot up while using ID too.
    (0)

  9. #9
    Player
    Almalexia's Avatar
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    Mar 2011
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    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Odiato View Post
    Well i'm not saying that i wont use Bootshine and i'll use ID instead, infact i always put my ID after Bootshine.
    I understand that without ID i will arrive faster at the next BS dealing more damage (supposing that ID won't crit) but since i don't loose that much dps eaven if it doesn't crit i think that is worth to use it.
    Let me put it this way:

    If you are badass enough to maintain GL and meet all other MNK demands while cycling in Impulse Drive, then more power to you. Don't fix what ain't broken.
    (0)