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  1. #11
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Sooo. Like. Seriously?

    I appreciate that they said they did whatever to increase the longevity of existing content or whatever, but Darklight gear costs way less for comparable equipment.

    By way of example:

    Darklight Gloves of Casting:
    Costs 495 philosophy tomestones

    Which requires:
    1) Run Wanderer's Palace 10 times (50 tokens for each full clear) to purchase item outright. DONE!

    Prerequisites:
    1) Level 1 battle job to 50

    As opposed to, you know:

    Vanya Gloves of Casting:

    Which requires:
    1) Run Wanderer's Palace 23 times (50 tokens for each full clear) to purchase 9 potash THIS IS ALREADY RIDICULOUS CONSIDERING THE STATS ON THE VANYA ARE LESS THAN THE DARKLIGHT UNLESS YOU HQ AND/OR ADD MATERIA, AT WHICH POINT THEY ARE NOMINALLY BETTER

    2) Craft yourself an HQ class specific set (with jewelry) for Weaver (and Goldsmith) - (so you can even perform all the 1 star synths needed)

    3) Complete level 50 weaver quest for Clotho (you're going to need the extra stats for the next step, believe me)

    4) Double meld nearly every piece of equipment for Weaver to boost control AND craftsmanship by 3/4 for each piece (so you can even perform all the 2 star synths needed) - this basically means spending a ton of gil buying it, or a ton of time breaking down gear and hoping for the best, a huge time sink

    5) Go gather all the necessary materials (some from 1 star gathering nodes)

    6) Craft all the necessary materials - might want to HQ everything, including the final product, because otherwise the stats for the Vanya Gloves of Casting will actually be less than the Darklight Gloves of Casting

    7) Go break down/purchase some more materia to boost the stats of your Vanya Gloves of Casting so you can try to figure out why you bothered instead of just using Darklight for everything instead

    Prerequisites:
    1) Level 1 battle job to 50

    2) Level all crafting classes to 50

    3) Level botanist and miner to 50 (or lol purchase gathered items)

    ---

    This is really a huge insult to anyone interested in jumping through all the hoops to actually craft worthwhile stuff. If it's going to be this ridiculous to make these items, they should be waaay stronger than darklight.

    If SE seriously wanted to increase the longevity of the content, why not increase darklight prices as well? Why would any sane person go through all the trouble instead of simply using darklight, which takes barely a percentage of the effort needed to make vanya or whatever else? And I'm just talking about gloves here. Don't get me started on the rest of the set.

    Listen. Seriously.

    Ain't nobody got time for this, so please consider adjusting this back to something more reasonable.
    (20)
    Last edited by Hiruke; 08-30-2013 at 04:42 AM.