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  1. #11
    Player
    Azgarde's Avatar
    Join Date
    Aug 2013
    Posts
    172
    Character
    Az Gardey
    World
    Midgardsormr
    Main Class
    Archer Lv 71
    Titan and Garuda say hi.

    Edit: For some reason, it lists me as 41, but i'm 45, so yeah. Garuda really says hi.
    (7)

  2. #12
    Player
    skulldead86's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Skulldead Akura
    World
    Ultros
    Main Class
    Gladiator Lv 38
    Quote Originally Posted by Serj_Tankian View Post
    :\ T_T Deal with it. You want difficult, yet 90% of the people that want that probably would Cry and bitch that its too hardcore for them. :< Can never please everyone.

    There a difference between hardcore and just challenging. I'm not asking to make the game impossible...

    I know dungeon are more challenging, but normal encounter are a joke right now ! At least they should balance everything before 35....
    (0)

  3. #13
    Player
    oneshot's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Claudus Stormguard
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Azgarde View Post
    Titan and Garuda say hi.
    100% agree with this post, at least for Garuda, im only 23, but ppl from my FC have done her, about a 75% fail rate with a pug, and even with a good grp still gonna wipe 4-5 times doing it
    (1)

  4. #14
    Player
    AngelMoon's Avatar
    Join Date
    Aug 2011
    Location
    San Diego, California
    Posts
    101
    Character
    Foxxy Hills
    World
    Goblin
    Main Class
    Thaumaturge Lv 80
    Wait till you go through story mode, and hard mode primals lolol.. come back and talk to me about it being too easy.
    (2)

  5. #15
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by skulldead86 View Post
    There a difference between hardcore and just challenging. I'm not asking to make the game impossible...

    I know dungeon are more challenging, but normal encounter are a joke right now ! At least they should balance everything before 35....
    Go somewhere and fight higher level enemies then and pull multiple mobs and have fun.
    (1)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  6. #16
    Player
    skulldead86's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Skulldead Akura
    World
    Ultros
    Main Class
    Gladiator Lv 38
    Quote Originally Posted by AngelMoon View Post
    Wait till you go through story mode, and hard mode primals lolol.. come back and talk to me about it being too easy.

    This is END GAME content !! I want this hard endgame dungeon and boss...I know it deliver, but i'm talking about the low-mid level are way way too easy that it's not fun to start another class and pass everything without strategy and planing. Just grindind whit boring quest during hours to get at least lvl 35 stuff..
    (4)

  7. #17
    Player
    Avedis1134's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Finley Firepeak
    World
    Diabolos
    Main Class
    Pugilist Lv 44
    I've not progressed really far yet, and I have enjoyed the dungeons I've done so far. Their difficulty is fine for early game stuff in my opinion. The only problem I have with the difficulty is how easy the solo instance quests have become. In p3, I died the first time on the lvl15 quest, came back with a better strategy and won. Now, I think I could have won it with auto attack. Between the lvl20 pug quest and the short solo fight after copperbell mines, I think I lost a total of 20hp. There has to be a balance somewhere. Guaranteed win is almost as depressing as guaranteed loss. I think they should put the difficulty back where it was for the end of p3, and if you can't pass that, THEN give you the buff to make it easier.

    That being said, I look forward to the higher level content that is reported to be much more difficult, and the ease of the early levels is not going to make me quit.
    (3)

  8. #18
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    So, how are the "Hard" and "Extreme" modes of the dungeons? I havent heard anything on this yet.
    (2)

  9. #19
    Player
    Inviticus's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Vygar Dalratha
    World
    Exodus
    Main Class
    Gladiator Lv 37
    I like it the way it is. What I don't like is story content (and therefore necessary unlocks like mounts) being gated behind group dungeons. Now I don't mind group dungeons except for the fact that these seem impossible to find groups for even when I queue as a tank. I can only imagine how much worse this situation will be once the lowbie population dries up.
    (2)

  10. #20
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    I too would like higher degrees of difficulty but i'm not at all worried about that.

    Yoshi seems pretty genuine about stuff like hard or extreme mode fights and dungeons or having that current 'top end' dungeon and so on.

    I don't think it's really necessary that Copperbell mines be hard.
    (0)

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