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  1. #61
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I think with gear making they meant for a lot of leatherworkers at higher ranks to be making the little parts for stuff weavers make, (some synths in the 20s take a leatherworker part that you need r30+ leatherworker for, you do need leatherworker as a sub, but having it higher than wvr isn't a sub) It woudl be cool if they had something like this, where you could get parts of gears and it was higher profitable for crafters, and it would be easier for some to make the gear piece they need. I just used leatherworker and weaver because its what I know, but I'm sure there are other crafts like this.
    (0)

  2. #62
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Like someone stated before, the current system already is a half broken AH.

    The price history wasnt a great invention and can be left out in an AH as well but this will not make the market any better nor will it prevent RMT. Its even better for RMT if there is no history since they can just buy stuff and sell for more, and theres no history at all. No ways to track them. A lot of RMT ive seen on shard buy and sells. The market is already pretty much rmt controlled. (and if thats no rmt, then players can cause the same problems as RMTs do)
    They are doin it already. The current system is heaven for a professional RMT company imo.

    The marktet wards are causeing trouble a lot, they drain too many resources, are not stable and they dont add immersion at all since you are teleported to a dark place with many npcs and click on them... what an immersion...
    They are limited so even if you wanna put the retainer into the right ward there might be no room left... awesome system. and this is already happening in a game with only few players.

    If we keep the MW SE better fails more and more so we dont get more ppl on the servers since then it will be a desaster

    The MW is an AH without a history and its very easy to manipulate prizes. You cant even see WHO controls the market.
    RMT friendly +3
    Gamer friendly -3
    (ok that is the case with most of the current game mechanics)

    SE should start thinking about how the game can be mad more fun rather then how to prevent rmt without spending much cash on it (this will never work that way).

    Sometimes i think most ppl whining about an AH are ppl who love the current MW system since they can manipulate like hell there... i dont see other reasons... and immersion is a lame excuse...
    (0)

  3. #63
    Player

    Join Date
    Apr 2011
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    97
    Wow. Anyone heard of "market manipulation"...look it up! Specifically the manipulation "Ramping".
    Price history is NOT needed and will only create opportunities for market manipulations. In fact, RMT love price history as they can manipulate the market however they see fit.

    Anty, tell me how you can manipulate the MW to your favor?
    (0)

  4. #64
    Player
    EmeraldHill's Avatar
    Join Date
    Mar 2011
    Posts
    351
    Character
    Emerald Hill
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Excuse me, but how does making things easier to trade ruin an economy?

    Also, people need to stop using RMT or bots as an excuse for limiting real player's game experience. You should never hurt real players to try and stop something that can never be stopped.
    (0)
    Last edited by EmeraldHill; 04-28-2011 at 08:34 AM.

  5. #65
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I'm thinking keep Market Wards for starting three zones and only give Ishgard broken AH :]
    (0)

  6. #66
    Player

    Join Date
    Mar 2011
    Posts
    768
    Just make all buying/selling UI based. Nobody wants to run around collecting items from NPCs.
    (1)

  7. 04-29-2011 03:29 AM

  8. #67
    Player

    Join Date
    Mar 2011
    Posts
    106
    Quote Originally Posted by Smokie23 View Post
    Wow. Anyone heard of "market manipulation"...look it up! Specifically the manipulation "Ramping".
    Price history is NOT needed and will only create opportunities for market manipulations. In fact, RMT love price history as they can manipulate the market however they see fit.

    Anty, tell me how you can manipulate the MW to your favor?

    It's actually just as easy to manipulate the MW as it would be to manipulate an AH. Find items that are relatively rare but highly sought after. Buy all those items from the competitor’s retainers. Sell them on your retainer for whatever price you want, it doesn't matter that there is no price history since the item is highly sought after people will pay almost any price, and you are the only one selling said item. If anyone undercuts your price you simply buy the item and repost at the price you are selling yours for.
    (0)

  9. #68
    Player

    Join Date
    Apr 2011
    Posts
    97
    Well the fact you 'bought all items from competitors retainers' which means you did exactly what they want you to...buy their items at their price. It doesn't matter if you go any buy all items in the ward and throw them on your retainer at your higher price. All people have to do is undercut your price. Its not like people can't get more items. Your not the only one with the items. Your the second hand man. Other players are the one's mining/gathering the said item and all your doing is buying it from them. You would need a team of players on 24/7 to control the market to that degree for any time worthy of even trying.
    Also, the fact that your higher the prices on said item only will benefit the gatherers and farmers. Seller doesn't care who he sells to as long as someone buys his stuff. So unless you control the market and are able to then control the farming and gathering of said item then you can manipulate the market to that degree. But until you control the gathering and farming of said item your still a middle man and there is no way you can control the gathering and farming of an item. That would be like having a person cover every node, mob, getting every single NM spawn in the entire game and not letting anyone on the server get said item by any means. Kind of hard.
    (0)
    Last edited by Smokie23; 04-29-2011 at 05:52 AM.

  10. #69
    Player

    Join Date
    Mar 2011
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    106
    Quote Originally Posted by Smokie23 View Post
    Well the fact you 'bought all items from competitors retainers' which means you did exactly what they want you to...buy their items at their price. It doesn't matter if you go any buy all items in the ward and throw them on your retainer at your higher price. All people have to do is undercut your price. Its not like people can't get more items. Your not the only one with the items. Your the second hand man. Other players are the one's mining/gathering the said item and all your doing is buying it from them. You would need a team of players on 24/7 to control the market to that degree for any time worthy of even trying.
    Also, the fact that your higher the prices on said item only will benefit the gatherers and farmers. Seller doesn't care who he sells to as long as someone buys his stuff. So unless you control the market and are able to then control the farming and gathering of said item then you can manipulate the market to that degree. But until you control the gathering and farming of said item your still a middle man and there is no way you can control the gathering and farming of an item. That would be like having a person cover every node, mob, getting every single NM spawn in the entire game and not letting anyone on the server get said item by any means. Kind of hard.
    I said rare items, ie items that are hard to obtain/items that have a much higher demand than supply... more of the same item will not be showing up on a regular basis, so the people that want said item have no choice to buy from you or wait until someone else sells one.
    (0)

  11. #70
    Player
    Ceons's Avatar
    Join Date
    Mar 2011
    Posts
    336
    Character
    Ceons Asmeia
    World
    Moogle
    Main Class
    Archer Lv 54
    Please don't be so selfish guys. There are so many people out there THAT WOULD PLAY THIS GAME if there was an auction house.

    Seriously...

    Why do you have to be so difficult? ANTI RMT MEANS ANTI PLAYER.

    We want a fun engaging game not a time sink lag fest broken incomplete ideas (like the marketplace... )
    (1)

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