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  1. #11
    Player
    Lady's Avatar
    Join Date
    Apr 2011
    Posts
    506
    Character
    Lady Purrsalot
    World
    Malboro
    Main Class
    Weaver Lv 50
    imho, this wouldnt be needed if they'd just put in an afk logoff script.
    (0)

  2. #12
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Wolfie View Post
    Disagreed, it's horrible business practice and it severely alienates new and potential customers.

    Appeasing existing customers is important, but they have already done that by limiting logins and character creation, without telling new people "well I'm not selling this to you!"
    I have to disagree, as this is a catch 22 imo. Limiting logins and creation does not help anyone and limiting avenue of sales does nothing for new players either. From the forums, no one is appeased either. Metacritic shows the same. Although I don't understand the logic behind all of the zeros either. A decent queue system and temporary AFK timer would alleviate the idiotic 'workaround' that players have started with leaving characters logged in. If anything, it should have been the first thing to go when the server caps were reached, instead of cutting back on the servers. Ultimately, it would have happened regardless. At this point in time, they are damned if they did, damned if they didn't.


    I just think it's funny how people expect this grand architecture of server farms and data centers, when the first game flopped. SE most likely played it safe like many companies do and kept the server resources low to make sure before committing a large sum of money to the game. Running data centers is not exactly cheap. One does not simply add servers. You have other concerns such as cooling, ensuring there is suitable backup power, ensuring you have enough power in general, and make sure there is sufficient staff to babysit these servers. I think it is hilarious that people believe you can just flip a switch and viola! SE cast Omegaserver for 9999.....

    Quote Originally Posted by Lady View Post
    imho, this wouldnt be needed if they'd just put in an afk logoff script.
    It would still be needed most likely. Since you can have 2000 characters standing and doing nothing and cause a population cap to stop logins, but have those same 2000 people all active causes stress on the servers too. Assuming the pop cap was 2000 of course. Think of it like a spider web. It can hold 10 mosquitos max but it can hold them well enough. But, throw 10 flies (pissed off flies) instead and the web will fall apart. (Baby daddy long legs....)
    (1)
    Last edited by C-croft; 08-29-2013 at 12:57 AM.

  3. #13
    Player
    Pugmalion1's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Montucky Coldsnack
    World
    Cactuar
    Main Class
    Archer Lv 38
    Hey, whatever helps. At this point, anything short of a tremendous increase in server capacity isn't going to appease the masses, nor is it going to bolster business. I'd rather them take a step backwards in order to head in a better direction than continue to see them rush headlong down the wrong direction. So, you know, this is indeed something to point at.

    You're right. They're a little late to the riot, but at least there's some actual tangible proof that they've showed up now.
    (1)

  4. #14
    Player
    Scamperoo's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Character
    Lulu Moon
    World
    Excalibur
    Main Class
    Miner Lv 80
    For every little brat who whinges and whines, threatens cancellation, predicts game failure and every other piece of passive aggressive crap that posts on the forum, remember for each one of you there are a thousand people calmly and patiently waiting to take your place. The game is successful if it weren't people wouldn't be squatting in the game 24/7 trying to maintain a connection, it's godly beautiful and there is so much to do I don't know quite where to start and now word of mouth has kicked in and everyone wants to play. I say Squeenix has a runaway success on their hands.
    (5)

  5. #15
    Player
    Demetirus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    189
    Character
    Demetirus Iludan
    World
    Odin
    Main Class
    Lancer Lv 57
    Quote Originally Posted by Scamperoo View Post
    For every little brat who whinges and whines, threatens cancellation, predicts game failure and every other piece of passive aggressive crap that posts on the forum, remember for each one of you there are a thousand people calmly and patiently waiting to take your place. The game is successful if it weren't people wouldn't be squatting in the game 24/7 trying to maintain a connection, it's godly beautiful and there is so much to do I don't know quite where to start and now word of mouth has kicked in and everyone wants to play. I say Squeenix has a runaway success on their hands.
    While I don't agree with the harshness of the first part, I feel you're pretty spot on here.

    (also... your Lala is the most adorable thing ever. Seriously.)
    (2)

  6. #16
    Player
    Garet's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    311
    Character
    Garett Jax
    World
    Tonberry
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Scamperoo View Post
    For every little brat who whinges and whines, threatens cancellation, predicts game failure and every other piece of passive aggressive crap that posts on the forum, remember for each one of you there are a thousand people calmly and patiently waiting to take your place. The game is successful if it weren't people wouldn't be squatting in the game 24/7 trying to maintain a connection, it's godly beautiful and there is so much to do I don't know quite where to start and now word of mouth has kicked in and everyone wants to play. I say Squeenix has a runaway success on their hands.
    I Agree they did a good job on this 2.0 that said hopefully they fix the issues sooner than later. Dissatisfaction can be just as contagious as enthusiasm no matter how great a game is.
    (2)

  7. #17
    Player
    Perm's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Big Perm
    World
    Ultros
    Main Class
    Gladiator Lv 31
    Unfortunately, this gating is their only solution to the instance server problems that arise from the various instance based world quests. This was a problem as early as CLOSED beta 3, and only got worse with the open beta.

    There is no excuse for them to have not been prepared afterwords.
    (0)

  8. #18
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    I think this is a very good idea, They are focusing on the customers they presently have and on fixing the issues that are currently hindering peoples ability to play instead of being greedy and continuing to sell copy's of the game to make money.

    I have no issues with this decision and if all goes well they should be able to take off this restriction early next week when they complete the fixes they are speaking of.
    (1)
    I'm just a bun boy, doing bun boy things.

  9. #19
    Player
    Danuvue's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Danuvue Lemaign
    World
    Ridill
    Main Class
    Thaumaturge Lv 26
    Apologists will swing any situation to their advantage.
    (1)

  10. #20
    Player
    Lady's Avatar
    Join Date
    Apr 2011
    Posts
    506
    Character
    Lady Purrsalot
    World
    Malboro
    Main Class
    Weaver Lv 50
    I love this game, i want to play, but serious why wasn't SE prepared for this? They broke records on the open beta, they had almost 1million beta applicants last I heard. They sold out of CE's. How in the world did having this many players catch them off guard?

    I'm not going to quit over this, but I am left scratching my head....
    (0)

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